// MissionId_0
[MissionData]
debuginfo "wielka bitwa"
description -1
active 1
visible 0
goal "True" 
result "SetCameraPosition" 65 60
result "ExploreArea" 0 65 60 10
result "PlayCutscene" 500 1
result "SetVisible" 1 1
result "ActivateMission" 29

// MissionId_1
[MissionData]
debuginfo "pokonanie wszystkich"
description 30
active 1
visible 1
goal "PlayerDied" 1
result "ChangeHumanPlayerId" 101 0
result "ChangeHumanPlayerId" 103 0
result "ChangeHumanPlayerId" 104 0
result "PlayCutscene" 518 1
result "SetVisible" 25 1
result "ActivateMission" 25

// MissionId_2
[MissionData]
debuginfo "koniec"
description -1
active 0
visible 0
goal "TimeGone" 15
result "EndSubMission"


// MissionId_3
[MissionData]
debuginfo "formacja wroga"
description 31
active 0
visible 0
goal "TimeGone" 40
result "SendHuman" 1 24 24
result "SendHuman" 2 24 42
result "SendHuman" 3 24 66
result "SendHuman" 4 23 83
result "SetCameraPosition" 21 49
result "PlayCutscene" 502 1
result "SetVisible" 4 1
result "ActivateMission" 4

// MissionId_4
[MissionData]
debuginfo "atak"
description 36
active 0
visible 0
goal "TimeGone" 100
result "SendHuman" 1 55 42
result "SendHuman" 2 55 42
result "SendHuman" 3 48 78
result "SendHuman" 4 48 78
result "SetCameraPosition" 21 49
result "StartEarthQuake" 3
result "PlayCutscene" 503 1
result "SetVisible" 31 1
result "ActivateMission" 5
result "ActivateMission" 31

// MissionId_5
[MissionData]
debuginfo "atak drugi"
description -1
active 0
visible 0
goal "TimeGone" 20
result "SendHuman" 1 72 42
result "SendHuman" 2 72 42
result "SendHuman" 3 65 76
result "SendHuman" 4 65 76
result "ActivateMission" 6


// MissionId_6
[MissionData]
debuginfo "atak konkret"
description -1
active 0
visible 0
goal "TimeGone" 20
result "SendHuman" 1 92 53
result "SendHuman" 2 92 53
result "SendHuman" 3 88 63
result "SendHuman" 4 88 63
result "ActivateMission" 7

// MissionId_7
[MissionData]
debuginfo "atak konkret"
description -1
active 0
visible 0
goal "TimeGone" 20
result "SendHuman" 1 110 50
result "SendHuman" 2 110 50
result "SendHuman" 3 88 63
result "SendHuman" 4 88 63
result "ActivateMission" 8

// MissionId_8
[MissionData]
debuginfo "atak konkret"
description -1
active 0
visible 0
goal "TimeGone" 20
result "SendHuman" 1 110 50
result "SendHuman" 2 110 50
result "SendHuman" 3 110 50
result "SendHuman" 4 110 50
result "ActivateMission" 9

// MissionId_9
[MissionData]
debuginfo "bagna"
description -1
active 1
visible 0
goal "FindPosByPlayersMapMoveable" 0 81 68 5
result "SetHumanX" 1 "viking" "soldier_spear_iron" 75 78 0 704769 30
result "SetHumanX" 1 "viking" "soldier_spear_iron" 90 63 0 704769 30
result "PlayCutscene" 511 1
result "DeactivateMission" 15
result "DeactivateMission" 9

// MissionId_10
[MissionData]
debuginfo "prawa strona"
description -1
active 0
visible 0
goal "TimeGone" 15
result "ExploreArea" 0 155 47 45
result "SetCameraPosition" 135 51
result "PlayCutscene" 505 1
result "ActivateMission" 11

// MissionId_11
[MissionData]
debuginfo "przekazanie oddzialow purple"
description -1
active 0
visible 0
goal "TimeGone" 3
result "SetCameraPosition" 135 35
result "ChangeHumanPlayerId" 9 0
result "PlayCutscene" 506 1
result "ActivateMission" 12

// MissionId_12
[MissionData]
debuginfo "przekazanie oddzialow blue"
description -1
active 0
visible 0
goal "TimeGone" 3
result "SetCameraPosition" 135 51
result "ChangeHumanPlayerId" 8 0
result "PlayCutscene" 507 1
result "ActivateMission" 13

// MissionId_13
[MissionData]
debuginfo "przekazanie oddzialow yellow"
description -1
active 0
visible 0
goal "TimeGone" 3
result "SetCameraPosition" 135 67
result "ChangeHumanPlayerId" 7 0
result "PlayCutscene" 508 1
result "SetVisible" 14 1
result "ActivateMission" 14

// MissionId_14
[MissionData]
debuginfo "pozwiedzaj mape i sie ustaw"
description -1
active 0
visible 0
goal "TimeGone" 10
result "PlayCutscene" 509 1
result "ActivateMission" 3
result "SetVisible" 3 1

// MissionId_15
[MissionData]
debuginfo "zrespienia typow na miejscach lowcow"
description -1
active 1
visible 0
goal "SoldiersDied" 1 40
result "SetHumanX" 1 "viking" "soldier_spear_iron" 105 39 0 704769 10
result "SetHumanX" 1 "viking" "soldier_spear_iron" 110 60 0 704769 10
result "PlayCutscene" 510 1

// MissionId_16
[MissionData]
debuginfo "respienie na bagnach"
description -1
active 1
visible 0
goal "FindPosByPlayersMapMoveable" 0 75 41 5
result "SetHumanX" 1 "viking" "soldier_spear_iron" 69 47 0 704769 30
result "SetHumanX" 1 "viking" "soldier_spear_iron" 81 41 0 704769 30
result "PlayCutscene" 511 1
result "DeactivateMission" 15
result "DeactivateMission" 16

// MissionId_17
[MissionData]
debuginfo "respienie na bagnach"
description -1
active 1
visible 0
goal "FindPosByPlayersMapMoveable" 0 75 16 5
result "SetHumanX" 1 "viking" "soldier_spear_iron" 69 22 0 704769 30
result "SetHumanX" 1 "viking" "soldier_spear_iron" 83 13 0 704769 30
result "PlayCutscene" 511 1
result "DeactivateMission" 15
result "DeactivateMission" 17

// MissionId_18
[MissionData]
debuginfo "idz do dowodcow
description 35
active 0
visible 0
goal "FindHumansByHumans" 9 101 5
goal "FindHumansByHumans" 7 101 5
result "SetHumanX" 0 "saracen" "soldier_spear_iron" 130 52 8 558341 15
result "PlayCutscene" 512 1
result "DeactivateMission" 18
result "DeactivateMission" 17
result "DeactivateMission" 16
result "DeactivateMission" 9
result "DeactivateMission" 30
result "ActivateMission" 19
result "ActivateMission" 21
result "ActivateMission" 23
result "ActivateMission" 37
result "ActivateMission" 39

// MissionId_19
[MissionData]
debuginfo "respienie duchow na dole"
description -1
active 0
visible 0
goal "FindPosByPlayersMapMoveable" 0 64 74 5
result "SetHumanX" 5 "viking" "soldier_bow_short" 68 64 11 704769 15
result "PlayCutscene" 513 1
result "DeactivateMission" 19
result "ActivateMission" 20

// MissionId_20
[MissionData]
debuginfo "znikanie ich"
description -1
active 0
visible 0
goal "TimeGone" 20
result "RemoveHumans" 11

// MissionId_21
[MissionData]
debuginfo "respienie duchow na srodku"
description -1
active 0
visible 0
goal "FindPosByPlayersMapMoveable" 0 70 45 5
result "SetHumanX" 5 "viking" "soldier_bow_short" 67 35 12 704769 15
result "PlayCutscene" 513 1
result "DeactivateMission" 21
result "ActivateMission" 22


// MissionId_22
[MissionData]
debuginfo "znikanie ich"
description -1
active 0
visible 0
goal "TimeGone" 20
result "RemoveHumans" 12

// MissionId_23
[MissionData]
debuginfo "respienie duchow na gorze
description -1
active 0
visible 0
goal "FindPosByPlayersMapMoveable" 0 66 25 5
result "SetHumanX" 5 "viking" "soldier_bow_short" 67 35 13 704769 15
result "PlayCutscene" 513 1
result "DeactivateMission" 23
result "ActivateMission" 24

// MissionId_24
[MissionData]
debuginfo "znikanie ich"
description -1
active 0
visible 0
goal "TimeGone" 20
result "RemoveHumans" 13

// MissionId_25
[MissionData]
debuginfo "zaprowadz gandalfa i reszte dowodcow do dziwnej postaci"
description 34
active 0
visible 0
goal "FindPosByHumans" 104 19 49 5
goal "FindPosByHumans" 103 19 49 5
goal "FindPosByHumans" 101 19 49 5
goal "FindPosByHumans" 100 19 49 5
result "StartEarthQuake" 3
result "PlayCutscene" 514 1
result "DeactivateMission" 36
result "ActivateMission" 26


// MissionId_26
[MissionData]
debuginfo "czas na wycofanie"
description -1
active 0
visible 0
goal "Time Gone" 40
result "SetHumanX" 1 "viking" "soldier_spear_iron" 19 50 13 704769 50
result "SetHumanX" 1 "viking" "soldier_bow_long" 19 50 13 704769 50
result "SetHumanX" 1 "viking" "soldier_sword_short" 19 50 13 704769 50
result "ActivateMission" 27

// MissionId_27
[MissionData]
debuginfo "wsparcie"
description -1
active 0
visible 0
goal "Time Gone" 20
result "SetHumanX" 0 "saracen" "soldier_spear_iron" 28 49 8 689413 40
result "SetHumanX" 0 "byzantine" "soldier_bow_long" 19 33 9 689413 40
result "SetHumanX" 0 "frank" "soldier_bow_long" 19 64 7 689413 40
result "PlayCutscene" 517 1
result "SetVisible" 28 1
result "DeactivateMission" 1
result "ActivateMission" 28

// MissionId_28
[MissionData]
debuginfo "ostateczne starcie"
description 33
active 0
visible 0
goal "HumansDied" 13
result "ExploreArea" 0 0 0 0
result "PlayCutscene" 501 1
result "ActivateMission" 2

// MissionId_29
[MissionData]
debuginfo "lewa strona"
description -1
active 1
visible 0
goal "True" 
result "SetCameraPosition" 18 49
result "ExploreArea" 0 5 50 45
result "PlayCutscene" 515 1
result "ActivateMission" 10

// MissionId_30
[MissionData]
debuginfo "pomoc"
description -1
active 1
visible 0
goal "FindPosByHumans" 100 140 22 5
result "PlayCutscene" 516 1

// MissionId_31
[MissionData]
debuginfo "obrona"
description 32
active 0
visible 0
goal "HumansDied" 1
goal "HumansDied" 2
goal "HumansDied" 1
goal "HumansDied" 4
result "PlayCutscene" 519 1
result "DeactivateMission" 31
result "SetVisible" 18 1
result "ActivateMission" 18

// MissionId_32
[MissionData]
debuginfo "ded"
description -1
active 1
visible 0
goal "HumansDied" 104
result "PlayCutscene" 520 1
result "MissionFailed" 0
result "ActivateMission" 41

// MissionId_33
[MissionData]
debuginfo "ded"
description -1
active 1
visible 0
goal "HumansDied" 103
result "PlayCutscene" 520 1
result "MissionFailed" 0
result "ActivateMission" 41

// MissionId_34
[MissionData]
debuginfo "ded"
description -1
active 1
visible 0
goal "HumansDied" 101
result "PlayCutscene" 520 1
result "MissionFailed" 0
result "ActivateMission" 41

// MissionId_35
[MissionData]
debuginfo "ded"
description -1
active 1
visible 0
goal "HumansDied" 100
result "PlayCutscene" 520 1
result "MissionFailed" 0
result "ActivateMission" 41

// MissionId_36
[MissionData]
debuginfo "mala ilosc jednostek"
description -1
active 1
visible 0
goal "SoldiersDied" 0 115
result "PlayCutscene" 521 1

/////

// MissionId_37
[MissionData]
debuginfo "respienie duchow na gorze i na srodku v2"
description -1
active 0
visible 0
goal "FindPosByPlayersMapMoveable" 0 50 43 5
result "SetHumanX" 5 "viking" "soldier_bow_long" 48 32 20 704769 10
result "SetHumanX" 5 "viking" "soldier_bow_long" 52 57 20 704769 10
result "PlayCutscene" 513 1
result "DeactivateMission" 37
result "ActivateMission" 38

// MissionId_38
[MissionData]
debuginfo "znikanie ich"
description -1
active 0
visible 0
goal "TimeGone" 15
result "RemoveHumans" 20


// MissionId_39
[MissionData]
debuginfo "respienie duchow na dole v2"
description -1
active 0
visible 0
goal "FindPosByPlayersMapMoveable" 0 56 71 5
result "SetHumanX" 5 "viking" "soldier_bow_short" 55 81 21 704769 15
result "PlayCutscene" 513 1
result "DeactivateMission" 39
result "ActivateMission" 40

// MissionId_40
[MissionData]
debuginfo "znikanie ich"
description -1
active 0
visible 0
goal "TimeGone" 20
result "RemoveHumans" 21

// MissionId_41
[MissionData]
debuginfo "failed"
description -1
active 0
visible 0
goal "TimeGone" 15
result "Exit"
































