[aidata]
HAI_Disable 1
AI_UnitLimit 1 81
AI_SoldiersDefaultPosition 1 285 137 40
AI_MainTask_Defend 1 68 100000 299 46 30 17 34
AI_MainTask_Defend 1 4 100000 285 123 30 1 2
AI_MainTask_Defend 1 4 100000 282 137 30 1 2
AI_MainTask_Defend 1 2 100000 277 151 30 1 1
AI_MainTask_Defend 1 8 100000 293 150 30 2 4
AI_MainTask_Defend 1 4 100000 277 169 30 1 2
AI_MainTask_Defend 1 6 100000 286 160 30 2 3
AI_MainTask_Defend 1 8 100000 302 178 30 2 4
AI_MainTask_Defend 1 2 100000 302 165 30 1 1
AI_MainTask_Defend 1 8 100000 298 192 30 2 4
AI_MainTask_Defend 1 6 100000 288 199 30 2 3
AI_MainTask_Defend 1 8 100000 275 205 30 2 4
AI_MainTask_Defend 1 16 100000 245 238 30 4 8
AI_MainTask_Defend 1 4 100000 288 224 30 1 2
AI_MainTask_Defend 1 14 100000 243 259 30 4 7
AI_SetCondition_OnNumberOfSoldiers 1 0 0 50 1
AI_SetCondition_OnConditions 1 1 0 3 0
AI_SetCondition_OnNumberOfSoldiers 1 2 0 25 1
AI_SetCondition_OnCreatureInRange 1 3 0 285 137 40 20 1 0
AI_SetCondition_OnConditions 1 4 0 3 3
HAI_Disable 2
AI_UnitLimit 2 12
AI_SoldiersDefaultPosition 2 133 34 40
AI_SetCondition_OnHouseInRange 2 0 0 122 68 5 2 0 40 0
AI_MainTask_Defend 2 8 0 120 68 30 2 4
AI_SetCondition_OnHouseInRange 2 1 0 128 68 5 2 0 40 0
AI_MainTask_Defend 2 0 1 126 68 30 0 0
AI_MainTask_Defend 2 4 100000 105 25 30 1 2
AI_SetCondition_OnNumberOfSoldiers 2 2 0 50 2
AI_SetCondition_OnConditions 2 3 0 3 2
AI_SetCondition_OnNumberOfSoldiers 2 4 0 25 2
AI_SetCondition_OnCreatureInRange 2 5 0 133 34 40 20 1 0
AI_SetCondition_OnConditions 2 6 0 3 5
HAI_Disable 3
AI_UnitLimit 3 47
AI_SoldiersDefaultPosition 3 69 267 40
AI_SetCondition_OnHouseInRange 3 0 0 72 272 5 3 0 40 0
AI_MainTask_Defend 3 0 0 72 274 30 0 0
AI_SetCondition_OnHouseInRange 3 1 0 387 226 5 3 0 40 0
AI_MainTask_Defend 3 8 1 387 228 30 2 4
AI_SetCondition_OnHouseInRange 3 2 0 389 218 5 3 0 40 0
AI_MainTask_Defend 3 0 2 389 220 30 0 0
AI_SetCondition_OnHouseInRange 3 3 0 418 232 5 3 0 40 0
AI_MainTask_Defend 3 14 3 418 234 30 4 7
AI_SetCondition_OnHouseInRange 3 4 0 397 230 5 3 0 40 0
AI_MainTask_Defend 3 12 4 397 232 30 3 6
AI_SetCondition_OnHouseInRange 3 5 0 401 242 5 3 0 40 0
AI_MainTask_Defend 3 22 5 401 244 30 6 11
AI_SetCondition_OnHouseInRange 3 6 0 402 252 5 3 0 40 0
AI_MainTask_Defend 3 6 6 402 254 30 2 3
AI_SetCondition_OnHouseInRange 3 7 0 412 260 5 3 0 40 0
AI_MainTask_Defend 3 0 7 412 262 30 0 0
AI_SetCondition_OnHouseInRange 3 8 0 412 244 5 3 0 40 0
AI_MainTask_Defend 3 2 8 412 246 30 1 1
AI_SetCondition_OnHouseInRange 3 9 0 68 248 5 3 0 40 0
AI_MainTask_Defend 3 0 9 68 250 30 0 0
AI_SetCondition_OnHouseInRange 3 10 0 59 262 5 3 0 40 0
AI_MainTask_Defend 3 0 10 59 264 30 0 0
AI_MainTask_Defend 3 14 100000 406 217 30 4 7
AI_SetCondition_OnNumberOfSoldiers 3 11 0 50 3
AI_SetCondition_OnConditions 3 12 0 3 11
AI_SetCondition_OnNumberOfSoldiers 3 13 0 25 3
AI_SetCondition_OnCreatureInRange 3 14 0 69 267 40 20 1 0
AI_SetCondition_OnConditions 3 15 0 3 14
HAI_Disable 4
AI_UnitLimit 4 10
AI_MaxUnitLimit 4 5
AI_Disable 6
AI_Disable 7
HAI_Disable 8
AI_UnitLimit 4 10
AI_MaxUnitLimit 4 5
AI_Disable 9
HAI_Disable 10
AI_UnitLimit 10 10
AI_MaxUnitLimit 10 5
HAI_Disable 11
AI_UnitLimit 11 49
AI_MaxUnitLimit 11 5
