[aidata]
HAI_Disable 1
AI_UnitLimit 1 76
AI_SoldiersDefaultPosition 1 210 41 40
AI_SetCondition_OnHouseInRange 1 0 0 191 42 5 1 0 40 0
AI_MainTask_Defend 1 0 0 191 44 30 0 0
AI_SetCondition_OnHouseInRange 1 1 0 186 32 5 1 0 40 0
AI_MainTask_Defend 1 16 1 186 34 30 4 8
AI_SetCondition_OnHouseInRange 1 2 0 178 20 5 1 0 40 0
AI_MainTask_Defend 1 18 2 178 22 30 5 9
AI_SetCondition_OnHouseInRange 1 3 0 176 8 5 1 0 40 0
AI_MainTask_Defend 1 0 3 176 10 30 0 0
AI_SetCondition_OnHouseInRange 1 4 0 200 8 5 1 0 40 0
AI_MainTask_Defend 1 0 4 200 10 30 0 0
AI_SetCondition_OnHouseInRange 1 5 0 207 26 5 1 0 40 0
AI_MainTask_Defend 1 0 5 207 28 30 0 0
AI_SetCondition_OnHouseInRange 1 6 0 216 36 5 1 0 40 0
AI_MainTask_Defend 1 50 6 216 38 30 13 25
AI_SetCondition_OnHouseInRange 1 7 0 224 52 5 1 0 40 0
AI_MainTask_Defend 1 20 7 224 54 30 5 10
AI_SetCondition_OnHouseInRange 1 8 0 231 66 5 1 0 40 0
AI_MainTask_Defend 1 0 8 231 68 30 0 0
AI_SetCondition_OnHouseInRange 1 9 0 254 76 5 1 0 40 0
AI_MainTask_Defend 1 0 9 254 78 30 0 0
AI_SetCondition_OnHouseInRange 1 10 0 171 82 5 1 0 40 0
AI_MainTask_Defend 1 0 10 171 84 30 0 0
AI_SetCondition_OnHouseInRange 1 11 0 196 60 5 1 0 40 0
AI_MainTask_Defend 1 0 11 196 62 30 0 0
AI_SetCondition_OnHouseInRange 1 12 0 190 76 5 1 0 40 0
AI_MainTask_Defend 1 0 12 190 78 30 0 0
AI_SetCondition_OnHouseInRange 1 13 0 212 76 5 1 0 40 0
AI_MainTask_Defend 1 4 13 212 78 30 1 2
AI_SetCondition_OnHouseInRange 1 14 0 273 78 5 1 0 40 0
AI_MainTask_Defend 1 0 14 273 80 30 0 0
AI_SetCondition_OnHouseInRange 1 15 0 270 56 5 1 0 40 0
AI_MainTask_Defend 1 0 15 270 58 30 0 0
AI_SetCondition_OnHouseInRange 1 16 0 266 36 5 1 0 40 0
AI_MainTask_Defend 1 0 16 266 38 30 0 0
AI_SetCondition_OnHouseInRange 1 17 0 254 20 5 1 0 40 0
AI_MainTask_Defend 1 0 17 254 22 30 0 0
AI_SetCondition_OnHouseInRange 1 18 0 246 8 5 1 0 40 0
AI_MainTask_Defend 1 0 18 246 10 30 0 0
AI_SetCondition_OnHouseInRange 1 19 0 286 36 5 1 0 40 0
AI_MainTask_Defend 1 0 19 286 38 30 0 0
AI_MainTask_Defend 1 2 100000 279 9 30 1 1
AI_MainTask_Defend 1 2 100000 289 16 30 1 1
AI_MainTask_Defend 1 36 100000 211 50 30 9 18
AI_MainTask_Defend 1 2 100000 162 71 30 1 1
AI_MainTask_Defend 1 2 100000 208 63 30 1 1
AI_SetCondition_OnNumberOfSoldiers 1 20 0 50 1
AI_SetCondition_OnConditions 1 21 0 3 20
AI_SetCondition_OnNumberOfSoldiers 1 22 0 25 1
AI_SetCondition_OnCreatureInRange 1 23 0 210 41 40 20 1 0
AI_SetCondition_OnConditions 1 24 0 3 23
HAI_Disable 2
AI_UnitLimit 2 73
AI_SoldiersDefaultPosition 2 181 202 40
AI_SetCondition_OnHouseInRange 2 0 0 196 200 5 2 0 40 0
AI_MainTask_Defend 2 0 0 197 201 30 0 0
AI_SetCondition_OnHouseInRange 2 1 0 190 184 5 2 0 40 0
AI_MainTask_Defend 2 8 1 191 185 30 2 4
AI_SetCondition_OnHouseInRange 2 2 0 201 206 5 2 0 40 0
AI_MainTask_Defend 2 0 2 202 207 30 0 0
AI_SetCondition_OnHouseInRange 2 3 0 174 208 5 2 0 40 0
AI_MainTask_Defend 2 12 3 175 209 30 3 6
AI_SetCondition_OnHouseInRange 2 4 0 153 214 5 2 0 40 0
AI_MainTask_Defend 2 0 4 154 215 30 0 0
AI_SetCondition_OnHouseInRange 2 5 0 142 192 5 2 0 40 0
AI_MainTask_Defend 2 0 5 143 193 30 0 0
AI_SetCondition_OnHouseInRange 2 6 0 135 166 5 2 0 40 0
AI_MainTask_Defend 2 0 6 136 167 30 0 0
AI_SetCondition_OnHouseInRange 2 7 0 146 208 5 2 0 40 0
AI_MainTask_Defend 2 0 7 147 209 30 0 0
AI_SetCondition_OnHouseInRange 2 8 0 190 172 5 2 0 40 0
AI_MainTask_Defend 2 0 8 191 173 30 0 0
AI_MainTask_Defend 2 8 100000 179 176 30 2 4
AI_MainTask_Defend 2 108 100000 166 195 30 27 54
AI_MainTask_Defend 2 6 100000 169 183 30 2 3
AI_MainTask_Defend 2 4 100000 177 196 30 1 2
AI_SetCondition_OnNumberOfSoldiers 2 9 0 50 2
AI_SetCondition_OnConditions 2 10 0 3 9
AI_SetCondition_OnNumberOfSoldiers 2 11 0 25 2
AI_SetCondition_OnCreatureInRange 2 12 0 181 202 40 20 1 0
AI_SetCondition_OnConditions 2 13 0 3 12
