// MissionId_0
[MissionData] 
debuginfo "Odprawa"
description -1
active 1
goal "True"
result "PlayCutscene" 500 1



// MissionId_1
[MissionData]
debuginfo "staruszek"
description -1
active 1
visible 0
goal "FindPos" 0 47 143
result "PlayCutscene" 501 1
result "ActivateMission" 6 // -> MissionId_6


// MissionId_2
[MissionData]
debuginfo "Frankowie"
descripion -1
active 1
visible 0
goal "PlayerSeen"  0 5
result "PlayCutscene" 502 1
result "CreateTribute"  30 0 5 30
result "AddTributeGoods" 30 "wood" 10
result "ActivateMission" 3 // -> MissionId_3





// MissionId_3
[MissionData]
debuginfo "FrankowieWoj"
descripion -1
active 0
visible 0
goal "PayTribute"  30
result "PlayCutscene" 503 1
result "Sethuman" 0 "frank" "soldier_sword_short" 106 165 200 0
result "Sethuman" 0 "frank" "soldier_sword_short" 105 165 200 0
result "Sethuman" 0 "frank" "soldier_sword_long" 107 165 200 0
result "Sethuman" 0 "frank" "soldier_bow_long" 108 165 200 0
result "Sethuman" 0 "frank" "soldier_bow_long" 109 165 200 0


// MissionId_4
[MissionData]
debuginfo "Wikingowie"
descripion -1
active 1
visible 0
goal "PlayerSeen"  0 2
result "PlayCutscene" 504 1
result "CreateTribute"  31 0 2 31
result "AddTributeGoods" 31 "water" 10
result "ActivateMission" 5 // -> MissionId_5



// MissionId_5
[MissionData]
debuginfo "WikingowieWoj"
descripion -1
active 0
visible 0
goal "PayTribute"  31
result "PlayCutscene" 503 1
result "Sethuman" 0 "viking" "soldier_sword_short" 106 165 0 0
result "Sethuman" 0 "viking" "soldier_sword_short" 107 165 0 0
result "Sethuman" 0 "viking" "soldier_sword_long" 108 165 0 0
result "Sethuman" 0 "viking" "soldier_bow_long" 109 165 0 0
result "Sethuman" 0 "viking" "soldier_bow_long" 110 165 0 0


// MissionId_6
[MissionData]
debuginfo "KrólestwoSmoków"
descripion -1
active 1
visible 0
goal "PlayerSeen" 0 1
result "ChangeHumanPlayerId" 4 0
result "ChangeHumanPlayerId" 5 0
result "ChangeHumanPlayerId" 6 0
result "ChangeHumanPlayerId" 21 0
result "PlayCutscene" 505 1
result "ActivateMission" 7 // -> MissionId_7


// MissionId_7
[MissionData]
debuginfo "Niewolnicy"
descripion -1
active 0
visible 0
goal "PlayerSeen" 0 6
result "PlayCutscene" 506 1
result "CreateTribute"  32 0 6 32
result "AddTributeGoods" 32 "water" 100
result "ActivateMission" 8 // -> MissionId_8


// MissionId_8
[MissionData]
debuginfo "NiewolnicyTrybut"
descripion -1
active 0
visible 0
goal "PayTribute"  32
result "ActivateMission" 9 // -> MissionId_9
result "PlayCutscene" 507 1

// MissionId_9
[MissionData]
debuginfo "Podziemia"
descripion -1
active 0
visible 0
goal "FindPosByHumans"  3  272 199 5 1
goal "FindPosByHumans"  4  272 199 5 1
goal "FindPosByHumans"  5  272 199 5 1
goal "FindPosByHumans"  6  272 199 5 1
goal "FindPosByHumans"  8  272 199 5 1
goal "FindPosByHumans"  7  272 199 5 1

result "StartSubMission" 0 47777
result "ActivateMission" 10 // -> MissionId_10


// MissionId_10
[MissionData]
debuginfo "GenBriany"
description -1

goal "TimeGone" 5

result "PlayCutscene" 512 1
result "SetHuman" 0 "viking" "hero_spear_SIEGFRIED" 272 199 10 6337
result "SetHumanName" 10 10
result "ActivateMission" 16 // -> MissionId_16
result "ActivateMission" 17 // -> MissionId_17
result "ActivateMission" 67 // -> MissionId_67


// MissionId_11
[MissionData]
debuginfo "Smokiatak"
description -1
active 1
visible 0
goal "TimeGone" 300
result "PlayCutscene" 508 1
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0

// MissionId_12
[MissionData]
debuginfo "Smokiatakx2"
description -1
active 1
visible 0
goal "TimeGone" 1000
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0


// MissionId_13
[MissionData]
debuginfo "Smokiatakx3"
description -1
active 1
visible 0
goal "TimeGone" 2500
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0

result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0


// MissionId_14
[MissionData]
debuginfo "Smokiatakx4"
description -1
active 1
visible 0
goal "TimeGone" 10000
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0


result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0

result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0

result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0




// MissionId_15
[MissionData]
debuginfo "Smokiatakx5"
description -1
active 1
visible 0
goal "TimeGone" 20000

result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0

result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0

result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 103 154 0 0

result "ActivateMission" 13 // -> MissionId_13
result "ActivateMission" 14 // -> MissionId_14
result "ActivateMission" 15 // -> MissionId_15


// MissionId_16
[MissionData]
debuginfo "TankredJaskinia"
descripion -1
active 0
visible 0
goal "FindPosByHumans"  3  426 263 15 1
goal "FindPosByHumans"  4   426 263 15 1
goal "FindPosByHumans"  5   426 263 15 1
goal "FindPosByHumans"  6   426 263 15 1
goal "FindPosByHumans"  8  426 263 15 1
goal "FindPosByHumans"  7   426 263 15 1
goal "FindPosByHumans"  10   426 263 15 1
result "StartSubMission" 0 57777
result "ActivateMission" 19 // -> MissionId_19
result "PlayCutscene" 509 1

// MissionId_17
[MissionData]
debuginfo "GenerałTrybut"
descripion -1
active 0
visible 0
goal "PlayerSeen" 0 4
result "ActivateMission" 18 // -> MissionId_18
result "CreateTribute" 33 0 4 33
result "AddTributeGoods" 33 "wood" 20
result "PlayCutscene" 510 1

// MissionId_18
[MissionData]
debuginfo "GenerałAtak"
descripion -1
active 0
visible 0
goal "PayTribute" 33
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 220 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 413 220 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 414 220 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 415 220 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 416 220 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 417 220 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 418 220 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 419 220 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 221 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 222 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 223 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 224 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 225 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 226 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 227 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 228 0 0
result "PlayCutscene" 511 1





// MissionId_19
[MissionData]
debuginfo "troloor"
descripion -1
active 0
visible 0
goal "TimeGone" 5

result "PlayCutscene" 513 1
result "ActivateMission" 20 // -> MissionId_20
result "ActivateMission" 74 // -> MissionId_74

// MissionId_20
[MissionData]
debuginfo "TankredDied"
descripion -1
active 0
visible 0
goal "PlayerDied" 3
result "PlayCutscene" 514 1
result "ActivateMission" 21 // -> MissionId_21
result "ActivateMission" 26 // -> MissionId_26
result "ActivateMission" 27 // -> MissionId_27
result "ActivateMission" 28 // -> MissionId_28
result "ActivateMission" 29 // -> MissionId_29
result "ActivateMission" 30 // -> MissionId_30
result "ActivateMission" 31 // -> MissionId_31
result "ActivateMission" 57 // -> MissionId_57
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 412 228 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 412 228 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 412 228 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 412 228 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 412 228 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 412 228 0 0
result "Sethuman" 7 "byzantine" "soldier_spear_wooden" 412 228 0 0 
result "DeactivateMission" 74 // -> MissionId_74
result "DeactivateMission" 75 // -> MissionId_75

// MissionId_21
[MissionData]
debuginfo "LokeNORBERT"
descripion -1
active 0
visible 0

goal "IsMissionDone" 27 // -> MissionId_27
goal "IsMissionDone" 28 // -> MissionId_28
goal "IsMissionDone" 29 // -> MissionId_29
goal "IsMissionDone" 30 // -> MissionId_30
goal "IsMissionDone" 31 // -> MissionId_31
result "ActivateMission" 23 // -> MissionId_23
result "sethuman" 7 "BYZANTINE" "hero_unarmed_???" 57 116 11 530761
result "SetHumanName" 11 11

result "PlayCutscene" 515 1


// MissionId_22
[MissionData]
debuginfo "SmokiDied"
descripion -1
active 1
visible 0
goal "PlayerDied" 1
result "PlayCutscene" 516 1
result "MissionFailed" 0
result "ActivateMission" 25 // -> MissionId_25

// MissionId_23
[MissionData]
debuginfo "lokeMANI--"
descripion -1
active 1
visible 0
goal "FindHumansByHumans" 3 11 5
goal "FindHumansByHumans" 4 11 5
goal "FindHumansByHumans" 5 11 5
goal "FindHumansByHumans" 6 11 5
goal "FindHumansByHumans" 7 11 5
goal "FindHumansByHumans" 8 11 5
goal "FindHumansByHumans" 10 11 5
result "PlayCutscene" 518 1
result "RemoveHumans" 11
result "sethuman" 7 "FRANK" "hero_unarmed_???" 197 288 12 530761
result "SetHumanName" 12 12
result "ActivateMission" 32 // -> MissionId_32

// MissionId_24
[MissionData]
debuginfo "Wygrana"
descripion -1
active 0
visible 0
goal "FindPos" 0 404 228
result "PlayCutscene" 526 1
result "MissionWon" 0
result "DeactivateMission" 53 // -> MissionId_53
result "DeactivateMission" 42 // -> MissionId_42
result "DeactivateMission" 43 // -> MissionId_43
result "ExploreArea" 0 0 0 0

// MissionId_25
[MissionData]
debuginfo "KoniecGry"
descripion -1

goal "TimeGone" 7

result "DisableAll"
result "Exit"

// MissionId_26
[MissionData]
debuginfo "dusza"
descripion -1
active 1
visible 0
goal "FindPosByHumans" 10 197 288 5
result "PlayCutscene" 517 1


// MissionId_27
[MissionData]
debuginfo "dusza"
descripion -1
active 0
visible 0
goal "FindPosByHumans" 10 57 116 5
result "PlayCutscene" 517 1


// MissionId_28
[MissionData]
debuginfo "dusza"
descripion -1
active 0
visible 0
goal "FindPosByHumans" 10 23 214 5
result "PlayCutscene" 517 1

// MissionId_29
[MissionData]
debuginfo "dusza"
descripion -1
active 0
visible 0
goal "FindPosByHumans" 10 257 53 5
result "PlayCutscene" 517 1

// MissionId_30
[MissionData]
debuginfo "dusza"
descripion -1
active 0
visible 0
goal "FindPosByHumans" 10 386 43 5
result "PlayCutscene" 517 1

// MissionId_31
[MissionData]
debuginfo "dusza"
descripion -1
active 0
visible 0
goal "FindPosByHumans" 10 391 220 5
result "PlayCutscene" 517 1

// MissionId_32
[MissionData]
debuginfo "lokesigurd"
descripion -1
active 0
visible 0
goal "FindHumansByHumans" 3 12 5
goal "FindHumansByHumans" 4 12 5
goal "FindHumansByHumans" 5 12 5
goal "FindHumansByHumans" 6 12 5
goal "FindHumansByHumans" 7 12 5
goal "FindHumansByHumans" 8 12 5
goal "FindHumansByHumans" 10 12 5
result "PlayCutscene" 518 1 
result "RemoveHumans" 12
result "sethuman" 7 "FRANK" "hero_spear_SIEGFRIED" 391 220 13 530761
result "SetHumanName" 13 13
result "ActivateMission" 33 // -> MissionId_33


// MissionId_33
[MissionData]
debuginfo "lokebriany"
descripion -1
active 0
visible 0
goal "FindHumansByHumans" 3 13 5
goal "FindHumansByHumans" 4 13 5
goal "FindHumansByHumans" 5 13 5
goal "FindHumansByHumans" 6 13 5
goal "FindHumansByHumans" 7 13 5
goal "FindHumansByHumans" 8 13 5
goal "FindHumansByHumans" 10 13 5
result "PlayCutscene" 518 1
result "RemoveHumans" 13
result "sethuman" 7 "viking" "hero_spear_SIEGFRIED" 23 214 14 530761
result "SetHumanName" 14 14
result "ActivateMission" 34 // -> MissionId_34

// MissionId_34
[MissionData]
debuginfo "lokecyra"
descripion -1
active 0
visible 0
goal "FindHumansByHumans" 3 14 5
goal "FindHumansByHumans" 4 14 5
goal "FindHumansByHumans" 5 14 5
goal "FindHumansByHumans" 6 14 5
goal "FindHumansByHumans" 7 14 5
goal "FindHumansByHumans" 8 14 5
goal "FindHumansByHumans" 10 14 5
result "PlayCutscene" 518 1
result "RemoveHumans" 14
result "sethuman" 7 "byzantine" "heroine_bow_XENA" 23 214 15 530761
result "SetHumanName" 15 15
result "ActivateMission" 35 // -> MissionId_35

// MissionId_35
[MissionData]
debuginfo "lokebjarni"
descripion -1
active 0
visible 0
goal "FindHumansByHumans" 3 15 5
goal "FindHumansByHumans" 4 15 5
goal "FindHumansByHumans" 5 15 5
goal "FindHumansByHumans" 6 15 5
goal "FindHumansByHumans" 7 15 5
goal "FindHumansByHumans" 8 15 5
goal "FindHumansByHumans" 10 15 5
result "PlayCutscene" 518 1
result "RemoveHumans" 15
result "sethuman" 7 "viking" "hero_sword_BJARNI" 257 53 16 530761
result "SetHumanName" 16 16
result "ActivateMission" 36 // -> MissionId_36


// MissionId_36
[MissionData]
debuginfo "lokehatschi"
descripion -1
active 0
visible 0
goal "FindHumansByHumans" 3 16 5
goal "FindHumansByHumans" 4 16 5
goal "FindHumansByHumans" 5 16 5
goal "FindHumansByHumans" 6 16 5
goal "FindHumansByHumans" 7 16 5
goal "FindHumansByHumans" 8 16 5
goal "FindHumansByHumans" 10 16 5
result "PlayCutscene" 518 1
result "RemoveHumans" 16
result "sethuman" 7 "saracen" "hero_saber_HATSCHI" 386 43 17 530761
result "SetHumanName" 17 17
result "ActivateMission" 37 // -> MissionId_37

// MissionId_37
[MissionData]
debuginfo "loke"
descripion -1
active 0
visible 0
goal "FindHumansByHumans" 3 17 5
goal "FindHumansByHumans" 4 17 5
goal "FindHumansByHumans" 5 17 5
goal "FindHumansByHumans" 6 17 5
goal "FindHumansByHumans" 7 17 5
goal "FindHumansByHumans" 8 17 5
goal "FindHumansByHumans" 10 17 5
result "PlayCutscene" 519 1
result "RemoveHumans" 17
result "sethuman" 7 "viking" "hero_saber_HATSCHI" 295 162 18 530761
result "SetHumanName" 18 18
result "sethuman" 7 "byzantine" "hero_unarmed_???" 295 162 19 530761
result "SendHuman" 18 412 223
result "SendHuman" 19 412 223

result "ActivateMission" 38 // -> MissionId_38


// MissionId_38
[MissionData]
debuginfo "kamuflaż"
descripion -1
active 0
visible 0
goal "TimeGone" 400

result "RemoveHumans" 19
result "CreateTribute"  34 0 1 1
result "AddTributeGoods" 34 "water" 35
result "ActivateMission" 39 // -> MissionId_39
result "PlayCutscene" 522 1

// MissionId_39
[MissionData]
debuginfo "hatchie"
descripion -1
active 0
visible 0
goal "PayTribute"  34
result "MoveHuman" 7 383 203
result "ActivateMission" 40 // -> MissionId_40
result "ActivateMission" 44 // -> MissionId_44
result "SetLandscape" 187 264 "triggerplate 03 down" 1 1
result "SetDiplomacy" 0 8 "enemy"
result "SetDiplomacy" 8 0 "enemy"
result "ActivateMission" 46 // -> MissionId_46
result "PlayCutscene" 523 1

// MissionId_40
[MissionData]
debuginfo "maninorbertgeneral"
descripion -1
active 0
visible 0
goal "FindHumansByHumans" 6 9 5
goal "FindHumansByHumans" 5 9 5
result "CreateTribute"  35 0 4 34
result "AddTributeGoods" 35 "wood" 30

result "ActivateMission" 41 // -> MissionId_41
result "PlayCutscene" 520 1

// MissionId_41
[MissionData]
debuginfo "GeneralAtak"
descripion -1
active 0
visible 0
goal "PayTribute"  35
result "ActivateMission" 42 // -> MissionId_42
result "PlayCutscene" 521 1
result "RemoveHumans" 9

// MissionId_42
[MissionData]
debuginfo "GeneralAtak"
descripion -1
active 0
visible 0
goal "TineGone" 40
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 223 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 224 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 225 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 226 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 227 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 228 0 0
result "ActivateMission" 43 // -> MissionId_43



// MissionId_43
[MissionData]
debuginfo "GeneralAtak"
descripion -1
active 0
visible 0
goal "TineGone" 40
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 223 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 224 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 225 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 226 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 227 0 0
result "SetHuman" 4 "byzantine" "soldier_spear_wooden" 412 228 0 0
result "ActivateMission" 42 // -> MissionId_42

// MissionId_44
[MissionData]
debuginfo "press"
descripion -1
active 0
visible 0
goal "FindPosByHumans" 3 187 264 5
goal "FindPosByHumans" 4 187 264 5
goal "FindPosByHumans" 7 187 264 5
goal "FindPosByHumans" 8 187 264 5
goal "FindPosByHumans" 10 187 264 5
result "RemoveLandscape" 389 232
result "RemoveLandscape" 383 218
result "RemoveLandscape" 383 220
result "RemoveLandscape" 428 238
result "SetLandscape" 428 238 "ruin_frank8" 1 1
result "SetLandscape" 383 220 "ruin_frank9" 1 1
result "SetLandscape" 383 218 "ruin_frank7" 1 1
result "SetLandscape" 389 232 "ruin_frank6" 1 1
result "PlayCutscene" 524 1
result "ActivateMission" 24 // -> MissionId_24

// MissionId_45
[MissionData]
debuginfo "bandyci1"
descripion -1
active 1
visible 0
goal "PlayerSeen" 0 8
result "PlayCutscene" 529 1

// MissionId_46
[MissionData]
debuginfo "bandyci2"
descripion -1
active 0
visible 0
goal "PlayerSeen" 0 8
result "PlayCutscene" 525 1

// MissionId_47
[MissionData]
debuginfo "Targ"
descripion -1
active 1
visible 0
goal "PlayerSeen"  0 9
result "PlayCutscene" 530 1

// MissionId_48
[MissionData]
debuginfo "Most"
descripion -1
active 1
visible 0
goal "PlayerSeen"  0 10
result "PlayCutscene" 531 1
result "CreateTribute"  36 0 10 36
result "AddTributeGoods" 36 "coin" 5
result "ActivateMission" 49 // -> MissionId_49
result "ActivateMission" 50 // -> MissionId_50

// MissionId_49
[MissionData]
debuginfo "Przyjaźń"
descripion -1
active 0
visible 0
goal "PayTribute"  36
result "SetDiplomacy" 0 10 "friend"
result "SetDiplomacy" 10 0 "friend"
result "PlayCutscene" 534 1
result "ActivateMission" 51 // -> MissionId_51
result "ActivateMission" 52 // -> MissionId_52
result "DeactivateMission" 50 // -> MissionId_50
result "SetHuman" 9 "viking" "hero_spear_SIEGFRIED" 238 165 20 530761
result "SetHumanName" 20 19
result "SendHuman" 20 121 54

// MissionId_50
[MissionData]
debuginfo "Przekroczenie"
descripion -1
active 0
visible 0
goal "FindPos"  0 245 168
result "SetDiplomacy" 0 10 "enemy"
result "SetDiplomacy" 10 0 "enemy"
result "PlayCutscene" 532 1

// MissionId_51
[MissionData]
debuginfo "Spodkanie"
descripion -1
active 0
visible 0
goal "FindPos"  9 121 54
result "PlayCutscene" 535 1
result "CreateTribute"  37 0 2 37
result "AddTributeGoods" 37 "coin" 17
result "ActivateMission" 53 // -> MissionId_53
result "ActivateMission" 56 // -> MissionId_56
result "SendHuman" 20 238 165

// MissionId_52
[MissionData]
debuginfo "Decyzja"
descripion -1
active 0
visible 0
goal "TimeGone" 700
result "DeactivateMission" 53 // -> MissionId_53
result "ChangePlayerPlayerId" 2 3
result "ActivateMission" 55 // -> MissionId_55
result "PlayCutscene" 536 1

// MissionId_53
[MissionData]
debuginfo "Przejmujemy"
descripion -1
active 0
visible 0
goal "PayTribute"  37
result "ChangePlayerPlayerId" 2 0
result "ActivateMission" 54 // -> MissionId_54
result "DeactivateMission" 52 // -> MissionId_52
result "PlayCutscene" 537 1

// MissionId_54
[MissionData]
debuginfo "Wojownicy"
descripion -1
active 0
visible 0
goal "TimeGone"  35
result "Sethuman" 0 "viking" "soldier_sword_short" 144 6 2 0
result "Sethuman" 0 "viking" "soldier_sword_short" 144 6 2 0
result "Sethuman" 0 "viking" "soldier_sword_long" 144 6 2 0
result "Sethuman" 0 "viking" "soldier_bow_long" 144 6 2 0
result "Sethuman" 0 "viking" "soldier_bow_long" 144 6 2 0
result "Sethuman" 0 "viking" "soldier_sword_short" 144 6 2 0
result "Sethuman" 0 "viking" "soldier_sword_short" 144 6 2 0
result "Sethuman" 0 "viking" "soldier_sword_long" 144 6 2 0
result "Sethuman" 0 "viking" "soldier_bow_long" 144 6 2 0
result "Sethuman" 0 "viking" "soldier_bow_long" 144 6 2 0
result "Sethuman" 0 "viking" "soldier_sword_short" 144 6 2 0
result "Sethuman" 0 "viking" "soldier_sword_short" 144 6 2 0
result "Sethuman" 0 "viking" "soldier_sword_long" 144 6 2 0
result "Sethuman" 0 "viking" "soldier_bow_long" 144 6 2 0
result "Sethuman" 0 "viking" "soldier_bow_long" 144 6 2 0
result "SendHuman" 2 103 127
result "PlayCutscene" 538 1

// MissionId_55
[MissionData]
debuginfo "Wojownicy"
descripion -1
active 0
visible 0
goal "TimeGone"  35
result "Sethuman" 3 "viking" "soldier_sword_short" 144 6 2 0
result "Sethuman" 3 "viking" "soldier_sword_short" 144 6 2 0
result "Sethuman" 3 "viking" "soldier_sword_long" 144 6 2 0
result "Sethuman" 3 "viking" "soldier_bow_long" 144 6 2 0
result "Sethuman" 3 "viking" "soldier_bow_long" 144 6 2 0
result "Sethuman" 3 "viking" "soldier_sword_short" 144 6 2 0
result "Sethuman" 3 "viking" "soldier_sword_short" 144 6 2 0
result "Sethuman" 3 "viking" "soldier_sword_long" 144 6 2 0
result "Sethuman" 3 "viking" "soldier_bow_long" 144 6 2 0
result "Sethuman" 3 "viking" "soldier_bow_long" 144 6 2 0
result "Sethuman" 3 "viking" "soldier_sword_short" 144 6 2 0
result "Sethuman" 3 "viking" "soldier_sword_short" 144 6 2 0
result "Sethuman" 3 "viking" "soldier_sword_long" 144 6 2 0
result "Sethuman" 3 "viking" "soldier_bow_long" 144 6 2 0
result "Sethuman" 3  "viking" "soldier_bow_long" 144 6 2 0
result "SendHuman" 2 103 127
result "PlayCutscene" 539 1


// MissionId_56
[MissionData]
debuginfo "Wojownicy"
descripion -1
active 0
visible 0
goal "TimeGone"  735
result "Sethuman" 3 "frank" "soldier_sword_short" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_sword_short" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_sword_long" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_bow_long" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_bow_long" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_sword_short" 409 230  22 0
result "Sethuman" 3 "frank" "soldier_sword_short" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_sword_long" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_bow_long" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_bow_long" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_sword_short" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_sword_short" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_sword_long" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_bow_long" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_bow_long" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_sword_short" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_sword_short" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_sword_long" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_bow_long" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_bow_long" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_sword_short" 409 230  22 0
result "Sethuman" 3 "frank" "soldier_sword_short" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_sword_long" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_bow_long" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_bow_long" 409 230 22 0
result "SendHuman" 22 103 127

// MissionId_57
[MissionData]
debuginfo "Obrońcy"
descripion -1
active 0
visible 0
goal "TimeGone"  20
result "SetDiplomacy" 0 11 "enemy"
result "SetDiplomacy" 11 0 "enemy"
result "PlayCutscene" 540 1
result "CreateTribute"  39 0 11 39
result "AddTributeGoods" 39 "coin" 30
result "ActivateMission" 58 // -> MissionId_58
result "ActivateMission" 59 // -> MissionId_59

// MissionId_58
[MissionData]
debuginfo "Obrońcy"
descripion -1
active 0
visible 0
goal "PayTribute" 39
result "SetDiplomacy" 0 11 "friend"
result "SetDiplomacy" 11 0 "friend"
result "ChangeHumanPlayerId" 23 0
result "PlayCutscene" 541 1


// MissionId_59
[MissionData]
debuginfo "SaracenDied"
descripion -1
active 0
visible 0
goal "PlayerDied" 11
result "PlayCutscene" 542 1

// MissionId_60
[MissionData]
debuginfo "KwateraDied"
descripion -1
active 1
visible 0
goal "HousesDied" 600
result "PlayCutscene" 543 1
result "MissionFailed" 0 
result "ActivateMission" 25 // -> MissionId_25

// MissionId_61
[MissionData]
debuginfo "BjarniGinie"
descripion -1
active 1
visible 0
goal "HumansDied" 3
result "PlayCutscene" 527 1
result "MissionFailed" 0 
result "ActivateMission" 25 // -> MissionId_25

// MissionId_62
[MissionData]
debuginfo "PrzyjacielGinie"
descripion -1
active 1
visible 0
goal "HumansDied" 4
result "PlayCutscene" 528 1
result "MissionFailed" 0 
result "ActivateMission" 25 // -> MissionId_25

// MissionId_63
[MissionData]
debuginfo "PrzyjacielGinie"
descripion -1
active 1
visible 0
goal "HumansDied" 5
result "PlayCutscene" 528 1
result "MissionFailed" 0 
result "ActivateMission" 25 // -> MissionId_25

// MissionId_64
[MissionData]
debuginfo "PrzyjacielGinie"
descripion -1
active 1
visible 0
goal "HumansDied" 6
result "PlayCutscene" 528 1
result "MissionFailed" 0 
result "ActivateMission" 25 // -> MissionId_25

// MissionId_65
[MissionData]
debuginfo "PrzyjacielGinie"
descripion -1
active 1
visible 0
goal "HumansDied" 7
result "PlayCutscene" 528 1
result "MissionFailed" 0 
result "ActivateMission" 25 // -> MissionId_25

// MissionId_66
[MissionData]
debuginfo "PrzyjacielGinie"
descripion -1
active 1
visible 0
goal "HumansDied" 8
result "PlayCutscene" 528 1
result "MissionFailed" 0 
result "ActivateMission" 25 // -> MissionId_25

// MissionId_67
[MissionData]
debuginfo "PrzyjacielGinie"
descripion -1
active 0
visible 0
goal "HumansDied" 10
result "PlayCutscene" 528 1
result "MissionFailed" 0 
result "ActivateMission" 25 // -> MissionId_25


// MissionId_68
[MissionData]
debuginfo "Bizantyjczycy"
descripion -1
active 1
visible 0
goal "HousesDied" 601
result "ChangeHumanPlayerId" 201 0
result "PlayCutscene" 544 1
result "ActivateMission" 69 // -> MissionId_69


// MissionId_69
[MissionData]
debuginfo "BonusStart"
descripion -1
active 1
visible 0
goal "FindPosByHumans" 200 189 114 10
goal "FindPosByHumans" 201 189 114 10
goal "FindPosByHumans" 23 189 114 10
result "PlayCutscene" 545 1
result "ActivateMission" 70 // -> MissionId_70

// MissionId_70
[MissionData]
debuginfo "Grzybule"
descripion -1
active 0
visible 0
goal "NumberOfGoodsInArea" 0 "mushroom" 5 313 51 6
result "PlayCutscene" 546 1
result "ActivateMission" 71 // -> MissionId_71  
result "Sethuman" 12 "frank" "soldier_sword_short" 409 230 202 547409
result "Sethuman" 12 "frank" "soldier_sword_short" 409 230 202 547409
result "Sethuman" 12 "frank" "soldier_sword_long" 409 230 202 547409
result "Sethuman" 12 "frank" "soldier_bow_long" 409 230 202 547409
result "Sethuman" 12 "frank" "soldier_bow_long" 409 230 202 547409
result "Sethuman" 12 "frank" "soldier_sword_short" 167 268  202 547409
result "Sethuman" 12 "frank" "soldier_sword_short" 167 268 202 547409
result "Sethuman" 12 "frank" "soldier_sword_long" 167 268 202 547409
result "Sethuman" 12 "frank" "soldier_bow_long" 167 268 202 547409
result "Sethuman" 12 "frank" "soldier_bow_long" 167 268 202 547409
result "Sethuman" 12 "frank" "soldier_sword_short" 131 50 202 547409
result "Sethuman" 12 "frank" "soldier_sword_short" 131 50 202 547409
result "Sethuman" 12 "frank" "soldier_sword_long"  131 50 202 547409
result "Sethuman" 12 "frank" "soldier_bow_long" 131 50 202 547409
result "Sethuman" 12 "frank" "soldier_bow_long" 131 50 202 547409
result "Sethuman" 12 "frank" "soldier_sword_short" 409 230 202 547409
result "Sethuman" 12 "frank" "soldier_sword_short" 409 230 202 547409
result "Sethuman" 12 "frank" "soldier_sword_long" 409 230 202 547409
result "Sethuman" 12 "frank" "soldier_bow_long" 409 230 202 547409
result "Sethuman" 12 "frank" "soldier_bow_long" 409 230 202 547409
result "Sethuman" 12 "frank" "soldier_sword_short" 167 268  202 547409
result "Sethuman" 12 "frank" "soldier_sword_short" 167 268 202 547409
result "Sethuman" 12 "frank" "soldier_sword_long" 167 268 202 547409
result "Sethuman" 12 "frank" "soldier_bow_long" 167 268 202 547409
result "Sethuman" 12 "frank" "soldier_bow_long" 167 268 202 547409
result "Sethuman" 12 "frank" "soldier_sword_short" 131 50 202 547409
result "Sethuman" 12 "frank" "soldier_sword_short" 131 50 202 547409
result "Sethuman" 12 "frank" "soldier_sword_long"  131 50 202 547409
result "Sethuman" 12 "frank" "soldier_bow_long" 131 50 202 547409
result "Sethuman" 12 "frank" "soldier_bow_long" 131 50 202 547409


// MissionId_71
[MissionData]
debuginfo "GhostDied"
descripion -1
active 0
visible 0
goal "HumansDied" 202
result "PlayCutscene" 547 1
result "ActivateMission" 72 // -> MissionId_72  


// MissionId_72
[MissionData]
debuginfo "Wrak"
descripion -1
active 0
visible 0
goal "FindPosByHumans" 3 189 114 10
goal "FindPosByHumans" 4 189 114 10
goal "FindPosByHumans" 5 189 114 10
goal "FindPosByHumans" 6 189 114 10
goal "FindPosByHumans" 7 189 114 10
goal "FindPosByHumans" 8 189 114 10
result "PlayCutscene" 548 1
result "ActivateMission" 73 // -> MissionId_73  

// MissionId_73
[MissionData]
debuginfo "FaraonBonusEnd"
descripion -1
active 0
visible 0
goal "TimeGone" 350
result "PlayCutscene" 549 1
result "Sethuman" 0 "egypt" "soldier_sword_short" 5 109 0 0
result "Sethuman" 0 "egypt" "soldier_sword_short" 5 109 0 0
result "Sethuman" 0 "egypt" "soldier_sword_short" 5 109 0 0
result "Sethuman" 0 "egypt" "soldier_sword_short" 5 109 0 0
result "Sethuman" 0 "egypt" "soldier_sword_short" 5 109 0 0
result "Sethuman" 0 "egypt" "soldier_sword_short" 5 109 0 0
result "Sethuman" 0 "egypt" "soldier_sword_short" 5 109 0 0
result "Sethuman" 0 "egypt" "soldier_sword_short" 5 109 0 0
result "Sethuman" 0 "egypt" "soldier_sword_short" 5 109 0 0
result "Sethuman" 0 "egypt" "soldier_sword_short" 5 109 0 0
result "Sethuman" 0 "egypt" "soldier_sword_short" 5 109 0 0
result "Sethuman" 0 "egypt" "soldier_bow_short" 4 109 0 0
result "Sethuman" 0 "egypt" "soldier_bow_short" 4 109 0 0
result "Sethuman" 0 "egypt" "soldier_bow_short" 4 109 0 0
result "Sethuman" 0 "egypt" "soldier_bow_short" 4 109 0 0
result "Sethuman" 0 "egypt" "soldier_bow_short" 4 109 0 0
result "Sethuman" 0 "egypt" "soldier_bow_short" 4 109 0 0
result "Sethuman" 0 "egypt" "soldier_bow_short" 4 109 0 0
result "Sethuman" 0 "egypt" "soldier_bow_short" 4 109 0 0
result "Sethuman" 0 "egypt" "soldier_bow_short" 4 109 0 0
result "Sethuman" 0 "egypt" "soldier_bow_short" 4 109 0 0
result "Sethuman" 0 "egypt" "soldier_spear_iron" 5 108 0 0
result "Sethuman" 0 "egypt" "soldier_spear_iron" 5 108 0 0
result "Sethuman" 0 "egypt" "soldier_spear_iron" 5 108 0 0
result "Sethuman" 0 "egypt" "soldier_spear_iron" 5 108 0 0
result "Sethuman" 0 "egypt" "soldier_spear_iron" 5 108 0 0
result "Sethuman" 0 "egypt" "soldier_spear_iron" 5 108 0 0
result "Sethuman" 0 "egypt" "soldier_spear_iron" 5 108 0 0
result "Sethuman" 0 "egypt" "soldier_spear_iron" 5 108 0 0
result "Sethuman" 0 "egypt" "soldier_spear_iron" 5 108 0 0
result "Sethuman" 0 "egypt" "soldier_spear_iron" 5 108 0 0


// MissionId_74
[MissionData]
debuginfo "TankredAtak"
descripion -1
active 0
visible 0
goal "TimeGone" 500
result "Sethuman" 3 "frank" "soldier_sword_short" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_sword_short" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_sword_long" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_bow_long" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_bow_long" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_sword_short" 409 230  22 0
result "Sethuman" 3 "frank" "soldier_sword_short" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_sword_long" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_bow_long" 409 230 22 0
result "Sethuman" 3 "frank" "soldier_bow_long" 409 230 22 0
result "SendHuman" 22 103 127
result "ActivateMission" 75 // -> MissionId_75  

// MissionId_75
[MissionData]
debuginfo "TankredAtak"
descripion -1
active 0
visible 0
goal "TimeGone" 30
result "ActivateMission" 74 // -> MissionId_74