// MissionId_0
[MissionData]
debuginfo "Start"
description 300 
active 1
visible 1
goal "True"
result "PlayCutscene" 500 1
result "ActivateMission" 1
result "SetVisible" 1
result "ActivateMission" 2
result "SetVisible" 2
result "ActivateMission" 3
result "SetVisible" 3
result "ActivateMission" 4
result "SetVisible" 4
result "ActivateMission" 5
result "SetVisible" 5
result "ActivateMission" 6
result "SetVisible" 6

result "ActivateMission" 7
result "SetVisible" 7

// MissionId_1
[MissionData]
debuginfo "ródło 1"
description -1
active 0
visible 0
goal "FindPosByHumans" 100 38 13 2
result "PlayCutscene" 501 1

// MissionId_2
[MissionData]
debuginfo "ródło 2"
description -1
active 0
visible 0
goal "FindPosByHumans" 100 80 58 2
result "PlayCutscene" 501 1

// MissionId_3
[MissionData]
debuginfo "ródło 3"
description -1
active 0
visible 0
goal "FindPosByHumans" 100 155 63 2
result "PlayCutscene" 501 1

// MissionId_4
[MissionData]
debuginfo "ródło 4"
description -1
active 0
visible 0
goal "FindPosByHumans" 100 110 131 2
result "PlayCutscene" 501 1

// MissionId_5
[MissionData]
debuginfo "ródło 5"
description -1
active 0
visible 0
goal "FindPosByHumans" 100 55 112 2
result "PlayCutscene" 501 1

// MissionId_6
[MissionData]
debuginfo "ródło 6"
description -1
active 0
visible 0
goal "FindPosByHumans" 100 37 218 2
result "PlayCutscene" 501 1

// MissionId_7
[MissionData]
debuginfo "IsMissionDone"
description 301
active 0
visible 0
goal "IsMissionDone" 1
goal "IsMissionDone" 2
goal "IsMissionDone" 3
goal "IsMissionDone" 4
goal "IsMissionDone" 5
goal "IsMissionDone" 6
result "PlayCutscene" 502 1
result "EndSubmission"

// MissionId_8
[MissionData]
debuginfo "Orlan"
description -1
active 1
visible 1
goal "HumansDied" 100
result "MissionFailed" 0
result "PlayCutscene" 503 1
result "ActivateMission" 11

// MissionId_9
[MissionData]
debuginfo "Roland"
description -1
active 1
visible 1
goal "HumansDied" 106
result "MissionFailed" 0
result "PlayCutscene" 503 1
result "ActivateMission" 11

// MissionId_10
[MissionData]
debuginfo "Parcival"
description -1
active 1
visible 1
goal "HumansDied" 105
result "MissionFailed" 0
result "PlayCutscene" 503 1
result "ActivateMission" 11

// MissionId_11
[MissionData]
debuginfo "EXIT"
description -1
active 0 
visible 0
goal "True"
result "Exit"










