// MissionId_0
[MissionData]
debuginfo "Start"
description -1
active 1
visible 1
goal "True"
result "PlayCutscene" 500 1
result "ActivateMission" 1 
result "SetVisible" 1 1


// MissionId_1
[MissionData]
debuginfo "Posi³ki"
description 300
active 1
visible 1
goal "Population" 0 40
result "PlayCutscene" 501 1
result "ExploreArea" 0 37 182 10
result "ActivateMission" 2 
result "SetVisible" 2 1
result "SetHuman" 3 "frank" "soldier_unarmed" 31 61 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 57 63 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 45 71 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 51 46 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 31 61 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 57 63 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 45 71 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 51 46 0 155648
result "SetHuman" 0 "Frank" "SOLDIER_SWORD_SHORT" 64 113 106 661571
result "SetHuman" 0 "Frank" "SOLDIER_SWORD_SHORT" 64 116 0 0
result "SetHuman" 0 "Frank" "SOLDIER_SWORD_SHORT" 60 112 0 0
result "SetHuman" 0 "Frank" "SOLDIER_SWORD_SHORT" 69 112 0 0
result "SetHuman" 0 "Frank" "SOLDIER_SWORD_SHORT" 63 111 0 




// MissionId_2
[MissionData]
debuginfo "Handlarze"
description 301
active 0
visible 0
goal "FindPosByHumans" 100 40 170 4
result "PlayCutscene" 502 1
result "ActivateMission" 3 
result "SetVisible" 3 1
result "ExploreArea" 0 94 81 1
result "SetCameraPosition" 94 81


// MissionId_3
[MissionData]
debuginfo "Klasztor"
description 302
active 0
visible 0
goal "FindPosByHumans" 100 94 81 3
result "PlayCutscene" 503 1
result "ActivateMission" 4 
result "SetVisible" 4 1


// MissionId_4
[MissionData]
debuginfo "Klasztor"
description 303
active 0
visible 0
goal "FindHumansByHumans" 100 102 1
result "PlayCutscene" 504 1
result "ActivateMission" 5 
result "SetVisible" 5 1
result "ExploreArea" 0 186 84 20
result "ExploreArea" 0 176 44 20
result "SetHuman" 0 "byzantine" "soldier_sword_short" 183 53 0 0
result "SetHuman" 0 "byzantine" "soldier_sword_short" 183 53 0 0
result "SetHuman" 0 "byzantine" "soldier_sword_short" 183 53 0 0
result "SetHuman" 0 "byzantine" "soldier_sword_short" 183 53 0 0

// MissionId_5
[MissionData]
debuginfo "Nekromanta"
description 304
active 0
visible 0
goal "FindPosByHumans" 100 326 26 3
result "PlayCutscene" 505 1
result "SetHuman" 3 "frank" "soldier_unarmed" 31 61 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 57 63 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 45 71 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 51 46 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 31 61 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 57 63 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 45 71 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 51 46 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 31 61 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 57 63 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 45 71 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 51 46 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 31 61 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 57 63 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 45 71 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 51 46 0 155648
result "ActivateMission" 6
result "SetVisible" 6 1

// MissionId_6
[MissionData]
debuginfo "StartSub"
description 305
active 0
visible 0
goal "FindPosByHumans" 100 179 173 3


result "StartSubmission" 0 45341
result "ActivateMission" 7

// MissionId_7
[MissionData]
debuginfo "AfterSub"
description -1
active 0
visible 0
goal "TimeGone" 6
result "PlayCutscene 506 1
result "ActivateMission" 8
result "SetVisible" 8 1

// MissionId_8
[MissionData]
debuginfo "Powrót"
description 306
active 0
visible 0
goal "FindPosByHumans" 100 326 26 3
result "PlayCutscene" 507 1
result "SetHuman" 3 "frank" "soldier_unarmed" 31 61 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 57 63 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 45 71 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 51 46 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 31 61 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 57 63 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 45 71 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 51 46 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 31 61 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 57 63 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 45 71 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 51 46 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 31 61 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 57 63 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 45 71 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 51 46 0 155648
result "ActivateMission" 9
result "SetVisible" 9 1

// MissionId_9
[MissionData]
debuginfo "Uderzamy!"
description 307
active 0
visible 0
goal "PlayerDied" 3
result "MissionWon" 0
result "ActivateMission" 10

// MissionId_10
[MissionData]
debuginfo "Exit"
description -1
active 0
visible 0
goal "True"
result "Exit"

// MissionId_11
[MissionData]
debuginfo "Atak"
description -1
active 1
visible 1
goal "TimeGone" 900
result "SetHuman" 3 "frank" "soldier_unarmed" 31 61 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 57 63 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 45 71 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 51 46 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 31 61 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 57 63 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 45 71 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 51 46 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 31 61 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 57 63 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 45 71 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 51 46 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 31 61 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 57 63 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 45 71 0 155648
result "SetHuman" 3 "frank" "soldier_unarmed" 51 46 0 155648
result "ActivateMission" 11

// MissionId_12
[MissionData]
debuginfo "Resp"
description -1
goal "TimeGone" 900"
result "SetHuman" 3 "Weresnake" "SOLDIER_UNARMED" 271 336 0 139265
result "SetHuman" 3 "Weresnake" "SOLDIER_UNARMED" 271 336 0 139265
result "SetHuman" 3 "Weresnake" "SOLDIER_UNARMED" 271 336 0 139265
result "SetHuman" 3 "Weresnake" "SOLDIER_UNARMED" 271 336 0 139265
result "SetHuman" 3 "Weresnake" "SOLDIER_UNARMED" 271 336 0 139265
result "SetHuman" 3 "Weresnake" "SOLDIER_UNARMED" 271 336 0 139265
result "SetHuman" 3 "Weresnake" "SOLDIER_UNARMED" 271 336 0 139265
result "SetHuman" 3 "Weresnake" "SOLDIER_UNARMED" 271 336 0 139265










