// MissionId_0
[MissionData]
debuginfo "StartText"
description -1
active 1
visible 1
goal "True"
result "PlayCutscene" 520 1
result "ActivateMission" 1
result "SetVisible" 1 1

// MissionId_1
[MissionData]
debuginfo "player seen"
description 30
active 0
visible 0
goal "PlayerSeen" 0 1
result "ActivateMission" 2
result "SetVisible" 2 2

// MissionId_2
[MissionData]
debuginfo "Pokonać Arabów"
description 31
active 0
visible 0
goal "PlayerDied" 2
result "PlayCutscene" 576 1
result "MissionWon" 1

// MissionId_3
[MissionData]
debuginfo "player seen"
description 32
active 1
visible 1
goal "PlayerSeen" 0 3
result "PlayCutscene" 543 1
result "ActivateMission" 4		
result "SetVisible" 4 4
result "ActivateMission" 5
result "SetVisible" 5 5

// MissionId_4
[MissionData]
debuginfo "create trib. friendly p3"
description -1
active 1
visible 1
goal "PlayerSeen" 0 3
result "CreateTribute" 20 0 3 35
result "AddTributeGoods" 20 "herb" 10
result "ClearTribute" 1
result "ActivateMission" 6
result "SetVisible" 6 6

// MissionId_5
[MissionData]
debuginfo "player died"
description 34
active 0
visible 0
goal "PlayerDied" 3
result "PlayCutscene" 550 1
result "DeactivateMission" 4

// MissionId_6
[MissionData]
debuginfo "Neutralni Ludzie Gór"
description 33
active 0
visible 0 
goal "PayTribute" 20
result "SetDiplomacy" 3 0 "neutral"
result "DeactivateMission" 5 
result "SetDiplomacy" 0 3 "neutral"
result "PlayCutScene" 524 1 

[MissionData]
debuginfo "create trib. neutral p3"
description -1
active 1
visible 1
goal "DiplomacyState" 3 0 "enemy"
result "CreateTribute" 1 0 3 30
result "AddTributeGoods" 1 "herb" 10
result "ActivateMission" 4
result "DeactivateMission" 2
result "ClearTribute" 0

[MissionData]
debuginfo "pay tribute for p3 -> neutral"
description -1
visible 1
goal "PayTribute" 1
result "SetDiplomacy" 3 0 "neutral"
result "ActivateMission" 3

[MissionData]
debuginfo "EXIT"
description -1
visible 1
goal "True"
result "Exit"

[MissionData]
debuginfo "Won"
description -1
visible 1
goal "True"
result "MissionWon" 0
result "DisableAll"
result "ActivateMission" 6

[MissionData]
debuginfo "Game Over"
description -1
active 1
visible 1
goal "PlayerDied" 0
result "PlayCutscene" 555 1
result "MissionFailed" 0
result "DisableAll"

[MissionData]
debuginfo "found map pos A"
description -1
active 1
visible 1
goal "FindPosByPlayersMapMoveable" 0 50 114 15
result "PlayCutscene" 530 1

[MissionData]
debuginfo "player died"
description -1
active 1
visible 1
goal "PlayerDied" 1

[MissionData]
debuginfo "player got enemy"
description -1
active 1
visible 1
goal "DiplomacyState" 1 0 "enemy"

[MissionData]
debuginfo "player got neutral"
description -1
active 1
visible 1
goal "DiplomacyState" 1 0 "neutral"

[MissionData]
debuginfo "player died"
description -1
active 1
visible 1
goal "PlayerDied" 2

[MissionData]
debuginfo "player seen"
description -1
active 1
visible 1
goal "PlayerSeen" 0 2
result "PlayCutscene" 540 1

[MissionData]
debuginfo "player got neutral"
description -1
active 1
visible 1
goal "DiplomacyState" 2 0 "neutral"

[MissionData]
debuginfo "player got friendly"
description -1
active 1
visible 1
goal "DiplomacyState" 2 0 "friend"

[MissionData]
debuginfo "player got neutral"
description -1
active 1
visible 1
goal "DiplomacyState" 3 0 "neutral"

[MissionData]
debuginfo "player got friendly"
description -1
active 1
visible 1
goal "DiplomacyState" 3 0 "friend"
