// MissionId_0
[MissionData]
debuginfo "Start"
description -1
active 1

goal "True" 

result "ActivateMission" 1
result "PlayCutscene" 500 1
result "RemoveHumans" 3
result "ExploreArea" 4 250 250 9001

// MissionId_1
[MissionData]
debuginfo "D4"
description -1
active 1
visible 1

goal "PlayerDied" 3
goal "PlayerDied" 2
goal "PlayerDied" 1

result "MissionWon" 0

// MissionId_2
[MissionData]
debuginfo "D3"
description -1
active 1

goal "PlayerDied" 0
goal "PlayerDied" 2
goal "PlayerDied" 3


result "MissionWon" 1

// MissionId_3
[MissionData]
debuginfo "D2"
description -1

goal "PlayerDied" 3
goal "PlayerDied" 1
goal "PlayerDied" 0

result "MissionWon" 2

// MissionId_4
[MissionData]
debuginfo "D1"
description 300

goal "PlayerDied" 2
goal "PlayerDied" 1
goal "PlayerDied" 0

result "MissionWon" 3

