[aidata]
HAI_Disable 1
AI_UnitLimit 1 100
AI_SoldiersDefaultPosition 1 597 692 40
AI_SetCondition_OnHouseInRange 1 0 0 583 770 5 1 0 41 0
AI_MainTask_Defend 1 2 0 582 772 30 1 1
AI_SetCondition_OnHouseInRange 1 1 0 564 768 5 1 0 41 0
AI_MainTask_Defend 1 2 1 563 770 30 1 1
AI_SetCondition_OnHouseInRange 1 2 0 546 756 5 1 0 41 0
AI_MainTask_Defend 1 2 2 545 758 30 1 1
AI_SetCondition_OnHouseInRange 1 3 0 529 738 5 1 0 41 0
AI_MainTask_Defend 1 2 3 528 740 30 1 1
AI_SetCondition_OnHouseInRange 1 4 0 511 722 5 1 0 41 0
AI_MainTask_Defend 1 2 4 510 724 30 1 1
AI_SetCondition_OnHouseInRange 1 5 0 507 694 5 1 0 41 0
AI_MainTask_Defend 1 2 5 506 696 30 1 1
AI_SetCondition_OnHouseInRange 1 6 0 505 670 5 1 0 41 0
AI_MainTask_Defend 1 2 6 504 672 30 1 1
AI_SetCondition_OnHouseInRange 1 7 0 523 666 5 1 0 41 0
AI_MainTask_Defend 1 2 7 522 668 30 1 1
AI_SetCondition_OnHouseInRange 1 8 0 515 650 5 1 0 41 0
AI_MainTask_Defend 1 6 8 514 652 30 2 3
AI_SetCondition_OnHouseInRange 1 9 0 526 640 5 1 0 41 0
AI_MainTask_Defend 1 4 9 525 642 30 1 2
AI_SetCondition_OnHouseInRange 1 10 0 533 650 5 1 0 41 0
AI_MainTask_Defend 1 2 10 532 652 30 1 1
AI_SetCondition_OnHouseInRange 1 11 0 542 628 5 1 0 41 0
AI_MainTask_Defend 1 4 11 541 630 30 1 2
AI_SetCondition_OnHouseInRange 1 12 0 557 610 5 1 0 41 0
AI_MainTask_Defend 1 4 12 556 612 30 1 2
AI_SetCondition_OnHouseInRange 1 13 0 576 612 5 1 0 41 0
AI_MainTask_Defend 1 4 13 575 614 30 1 2
AI_SetCondition_OnHouseInRange 1 14 0 592 616 5 1 0 41 0
AI_MainTask_Defend 1 6 14 591 618 30 2 3
AI_SetCondition_OnHouseInRange 1 15 0 609 622 5 1 0 41 0
AI_MainTask_Defend 1 2 15 608 624 30 1 1
AI_SetCondition_OnHouseInRange 1 16 0 630 648 5 1 0 41 0
AI_MainTask_Defend 1 2 16 629 650 30 1 1
AI_SetCondition_OnHouseInRange 1 17 0 607 782 5 1 0 41 0
AI_MainTask_Defend 1 8 17 606 784 30 2 4
AI_SetCondition_OnHouseInRange 1 18 0 615 790 5 1 0 41 0
AI_MainTask_Defend 1 2 18 614 792 30 1 1
AI_SetCondition_OnHouseInRange 1 19 0 629 798 5 1 0 41 0
AI_MainTask_Defend 1 2 19 628 800 30 1 1
AI_SetCondition_OnHouseInRange 1 20 0 650 792 5 1 0 41 0
AI_MainTask_Defend 1 2 20 649 794 30 1 1
AI_SetCondition_OnHouseInRange 1 21 0 663 794 5 1 0 41 0
AI_MainTask_Defend 1 2 21 662 796 30 1 1
AI_SetCondition_OnHouseInRange 1 22 0 677 750 5 1 0 41 0
AI_MainTask_Defend 1 2 22 676 752 30 1 1
AI_SetCondition_OnHouseInRange 1 23 0 675 770 5 1 0 41 0
AI_MainTask_Defend 1 2 23 674 772 30 1 1
AI_SetCondition_OnHouseInRange 1 24 0 593 730 5 1 0 41 0
AI_MainTask_Defend 1 10 24 592 732 30 3 5
AI_SetCondition_OnHouseInRange 1 25 0 591 742 5 1 0 41 0
AI_MainTask_Defend 1 2 25 590 744 30 1 1
AI_SetCondition_OnHouseInRange 1 26 0 614 736 5 1 0 41 0
AI_MainTask_Defend 1 8 26 613 738 30 2 4
AI_SetCondition_OnHouseInRange 1 27 0 609 750 5 1 0 41 0
AI_MainTask_Defend 1 4 27 608 752 30 1 2
AI_SetCondition_OnHouseInRange 1 28 0 638 756 5 1 0 41 0
AI_MainTask_Defend 1 2 28 637 758 30 1 1
AI_SetCondition_OnHouseInRange 1 29 0 555 710 5 1 0 41 0
AI_MainTask_Defend 1 6 29 554 712 30 2 3
AI_SetCondition_OnNumberOfSoldiers 1 30 0 50 1
AI_SetCondition_OnConditions 1 31 0 3 30
AI_SetCondition_OnNumberOfSoldiers 1 32 0 25 1
AI_SetCondition_OnCreatureInRange 1 33 0 597 692 40 20 1 0
AI_SetCondition_OnConditions 1 34 0 3 33
AI_MainTask_Defend 1 6 29 649 746 30 22 25
HAI_Disable 2
AI_UnitLimit 2 100
AI_SoldiersDefaultPosition 2 898 730 40
AI_SetCondition_OnHouseInRange 2 0 0 853 754 5 2 0 41 0
AI_MainTask_Defend 2 4 0 852 756 30 1 2
AI_SetCondition_OnHouseInRange 2 1 0 850 776 5 2 0 41 0
AI_MainTask_Defend 2 4 1 849 778 30 1 2
AI_SetCondition_OnHouseInRange 2 2 0 863 734 5 2 0 41 0
AI_MainTask_Defend 2 4 2 862 736 30 1 2
AI_SetCondition_OnHouseInRange 2 3 0 868 720 5 2 0 41 0
AI_MainTask_Defend 2 10 3 867 722 30 3 5
AI_SetCondition_OnHouseInRange 2 4 0 872 688 5 2 0 41 0
AI_MainTask_Defend 2 2 4 871 690 30 1 1
AI_SetCondition_OnHouseInRange 2 5 0 854 792 5 2 0 41 0
AI_MainTask_Defend 2 2 5 853 794 30 1 1
AI_SetCondition_OnHouseInRange 2 6 0 867 790 5 2 0 41 0
AI_MainTask_Defend 2 6 6 866 792 30 2 3
AI_SetCondition_OnHouseInRange 2 7 0 875 662 5 2 0 41 0
AI_MainTask_Defend 2 2 7 874 664 30 1 1
AI_SetCondition_OnHouseInRange 2 8 0 881 642 5 2 0 41 0
AI_MainTask_Defend 2 4 8 880 644 30 1 2
AI_SetCondition_OnHouseInRange 2 9 0 897 634 5 2 0 41 0
AI_MainTask_Defend 2 2 9 896 636 30 1 1
AI_SetCondition_OnHouseInRange 2 10 0 910 632 5 2 0 41 0
AI_MainTask_Defend 2 4 10 909 634 30 1 2
AI_SetCondition_OnHouseInRange 2 11 0 927 638 5 2 0 41 0
AI_MainTask_Defend 2 2 11 926 640 30 1 1
AI_SetCondition_OnHouseInRange 2 12 0 945 686 5 2 0 41 0
AI_MainTask_Defend 2 4 12 944 688 30 1 2
AI_SetCondition_OnHouseInRange 2 13 0 949 702 5 2 0 41 0
AI_MainTask_Defend 2 4 13 948 704 30 1 2
AI_SetCondition_OnHouseInRange 2 14 0 951 722 5 2 0 41 0
AI_MainTask_Defend 2 6 14 950 724 30 2 3
AI_SetCondition_OnHouseInRange 2 15 0 950 744 5 2 0 41 0
AI_MainTask_Defend 2 2 15 949 746 30 1 1
AI_SetCondition_OnHouseInRange 2 16 0 946 768 5 2 0 41 0
AI_MainTask_Defend 2 6 16 945 770 30 2 3
AI_SetCondition_OnHouseInRange 2 17 0 945 782 5 2 0 41 0
AI_MainTask_Defend 2 2 17 944 784 30 1 1
AI_SetCondition_OnHouseInRange 2 18 0 908 772 5 2 0 41 0
AI_MainTask_Defend 2 2 18 907 774 30 1 1
AI_SetCondition_OnHouseInRange 2 19 0 927 790 5 2 0 41 0
AI_MainTask_Defend 2 4 19 926 792 30 1 2
AI_SetCondition_OnHouseInRange 2 20 0 932 660 5 2 0 41 0
AI_MainTask_Defend 2 6 20 931 662 30 2 3
AI_SetCondition_OnHouseInRange 2 21 0 901 754 5 2 0 41 0
AI_MainTask_Defend 2 4 21 900 756 30 1 2
AI_SetCondition_OnHouseInRange 2 22 0 884 732 5 2 0 41 0
AI_MainTask_Defend 2 4 22 883 734 30 1 2
AI_MainTask_Defend 2 4 100000 886 656 30 1 2
AI_MainTask_Defend 2 4 100000 909 649 30 1 2
AI_MainTask_Defend 2 2 100000 920 657 30 1 1
AI_MainTask_Defend 2 14 100000 894 676 30 4 7
AI_MainTask_Defend 2 4 100000 913 664 30 1 2
AI_MainTask_Defend 2 6 100000 908 676 30 2 3
AI_MainTask_Defend 2 2 100000 922 671 30 1 1
AI_SetCondition_OnNumberOfSoldiers 2 23 0 50 2
AI_SetCondition_OnConditions 2 24 0 3 23
AI_SetCondition_OnNumberOfSoldiers 2 25 0 25 2
AI_SetCondition_OnCreatureInRange 2 26 0 898 730 40 20 1 0
AI_SetCondition_OnConditions 2 27 0 3 26
HAI_Disable 3
AI_UnitLimit 3 100
AI_SoldiersDefaultPosition 3 86 478 40
AI_SetCondition_OnHouseInRange 3 0 0 148 480 5 3 0 41 0
AI_MainTask_Defend 3 2 0 148 482 30 1 1
AI_SetCondition_OnHouseInRange 3 1 0 142 496 5 3 0 41 0
AI_MainTask_Defend 3 6 1 142 498 30 2 3
AI_SetCondition_OnHouseInRange 3 2 0 134 512 5 3 0 41 0
AI_MainTask_Defend 3 4 2 134 514 30 1 2
AI_SetCondition_OnHouseInRange 3 3 0 123 526 5 3 0 41 0
AI_MainTask_Defend 3 2 3 123 528 30 1 1
AI_SetCondition_OnHouseInRange 3 4 0 113 538 5 3 0 41 0
AI_MainTask_Defend 3 2 4 113 540 30 1 1
AI_SetCondition_OnHouseInRange 3 5 0 93 542 5 3 0 41 0
AI_MainTask_Defend 3 2 5 93 544 30 1 1
AI_SetCondition_OnHouseInRange 3 6 0 73 542 5 3 0 41 0
AI_MainTask_Defend 3 2 6 73 544 30 1 1
AI_SetCondition_OnHouseInRange 3 7 0 59 522 5 3 0 41 0
AI_MainTask_Defend 3 2 7 59 524 30 1 1
AI_SetCondition_OnHouseInRange 3 8 0 54 492 5 3 0 41 0
AI_MainTask_Defend 3 2 8 54 494 30 1 1
AI_SetCondition_OnHouseInRange 3 9 0 47 466 5 3 0 41 0
AI_MainTask_Defend 3 2 9 47 468 30 1 1
AI_SetCondition_OnHouseInRange 3 10 0 36 444 5 3 0 41 0
AI_MainTask_Defend 3 4 10 36 446 30 1 2
AI_SetCondition_OnHouseInRange 3 11 0 48 424 5 3 0 41 0
AI_MainTask_Defend 3 0 11 48 426 30 0 0
AI_SetCondition_OnHouseInRange 3 12 0 48 396 5 3 0 41 0
AI_MainTask_Defend 3 2 12 48 398 30 1 1
AI_SetCondition_OnHouseInRange 3 13 0 104 396 5 3 0 41 0
AI_MainTask_Defend 3 2 13 104 398 30 1 1
AI_SetCondition_OnHouseInRange 3 14 0 67 390 5 3 0 41 0
AI_MainTask_Defend 3 8 14 67 392 30 2 4
AI_SetCondition_OnHouseInRange 3 15 0 75 390 5 3 0 41 0
AI_MainTask_Defend 3 2 15 75 392 30 1 1
AI_SetCondition_OnHouseInRange 3 16 0 77 442 5 3 0 40 0
AI_MainTask_Defend 3 4 16 77 444 30 1 2
AI_SetCondition_OnHouseInRange 3 17 0 76 408 5 3 0 40 0
AI_MainTask_Defend 3 6 17 76 410 30 2 3
AI_MainTask_Defend 3 6 100000 50 413 30 2 3
AI_MainTask_Defend 3 2 100000 57 428 30 1 1
AI_MainTask_Defend 3 8 100000 86 421 30 2 4
AI_MainTask_Defend 3 4 100000 87 457 30 1 2
AI_MainTask_Defend 3 2 100000 118 443 30 1 1
AI_MainTask_Defend 3 6 100000 82 479 30 2 3
AI_MainTask_Defend 3 4 100000 106 465 30 1 2
AI_MainTask_Defend 3 2 100000 123 468 30 1 1
AI_MainTask_Defend 3 4 100000 109 490 30 1 2
AI_MainTask_Defend 3 2 100000 134 489 30 1 1
AI_MainTask_Defend 3 2 100000 66 503 30 1 1
AI_MainTask_Defend 3 6 100000 75 509 30 2 3
AI_SetCondition_OnNumberOfSoldiers 3 18 0 50 3
AI_SetCondition_OnConditions 3 19 0 3 18
AI_SetCondition_OnNumberOfSoldiers 3 20 0 25 3
AI_SetCondition_OnCreatureInRange 3 21 0 86 478 40 20 1 0
AI_SetCondition_OnConditions 3 22 0 3 21
HAI_Disable 4
AI_UnitLimit 4 50
AI_SoldiersDefaultPosition 4 948 704 40
AI_SetCondition_OnHouseInRange 4 0 0 949 702 5 2 0 41 0
AI_MainTask_Defend 4 0 0 948 704 30 0 0
AI_MainTask_Defend 4 6 100000 900 352 30 2 3
AI_MainTask_Defend 4 6 100000 910 357 30 2 3
AI_MainTask_Defend 4 10 100000 890 363 30 3 5
AI_MainTask_Defend 4 10 100000 890 379 30 3 5
AI_MainTask_Defend 4 12 100000 911 371 30 3 6
AI_MainTask_Defend 4 2 100000 900 369 30 1 1
AI_MainTask_Defend 4 4 100000 924 374 30 1 2
AI_MainTask_Defend 4 24 100000 898 397 30 6 12
AI_MainTask_Defend 4 14 100000 886 398 30 4 7
AI_MainTask_Defend 4 12 100000 913 390 30 3 6
AI_MainTask_Defend 4 4 100000 901 386 30 1 2
AI_MainTask_Defend 4 12 100000 924 396 30 3 6
AI_MainTask_Defend 4 4 100000 873 406 30 1 2
AI_MainTask_Defend 4 4 100000 887 411 30 1 2
AI_MainTask_Defend 4 4 100000 898 417 30 1 2
AI_MainTask_Defend 4 6 100000 911 404 30 2 3
AI_MainTask_Defend 4 4 100000 913 419 30 1 2
AI_MainTask_Defend 4 2 100000 925 421 30 1 1
AI_SetCondition_OnNumberOfSoldiers 4 1 0 50 2
AI_SetCondition_OnConditions 4 2 0 3 1
AI_SetCondition_OnNumberOfSoldiers 4 3 0 25 2
AI_SetCondition_OnCreatureInRange 4 4 0 948 704 40 20 1 0
AI_SetCondition_OnConditions 4 5 0 3 4
HAI_Disable 5
AI_UnitLimit 5 40
AI_Disable 6
AI_Disable 7
AI_Disable 8
AI_Disable 9
AI_Disable 10
AI_Disable 11
AI_Disable 12
AI_Disable 13
HAI_Disable 14
AI_Disable 15
AI_Disable 16
HAI_Disable 17
AI_Disable 18