[aidata]
AI_Disable 1
HAI_Disable 2
AI_UnitLimit 2 35
AI_SoldiersDefaultPosition 2 123 142 40
AI_MainTask_Defend 2 8 100000 137 79 30 2 4
AI_MainTask_Defend 2 8 100000 151 62 30 2 4
AI_MainTask_Defend 2 8 100000 169 91 30 2 4
AI_MainTask_Defend 2 6 100000 244 118 30 2 3
AI_MainTask_Defend 2 8 100000 24 177 30 2 4
AI_MainTask_Defend 2 8 100000 71 178 30 2 4
AI_MainTask_Defend 2 8 100000 130 166 30 2 4
AI_MainTask_Defend 2 8 100000 52 189 30 2 4
AI_MainTask_Defend 2 8 100000 133 183 30 2 4
AI_SetCondition_OnNumberOfSoldiers 2 0 0 50 2
AI_SetCondition_OnConditions 2 1 0 3 0
AI_SetCondition_OnNumberOfSoldiers 2 2 0 25 2
AI_SetCondition_OnCreatureInRange 2 3 0 123 142 40 20 1 0
AI_SetCondition_OnConditions 2 4 0 3 3
HAI_Disable 3
AI_UnitLimit 3 27
AI_SoldiersDefaultPosition 3 230 137 40
AI_MainTask_Defend 3 8 100000 259 115 30 2 4
AI_MainTask_Defend 3 8 100000 242 105 30 2 4
AI_MainTask_Defend 3 8 100000 229 125 30 2 4
AI_MainTask_Defend 3 8 100000 247 137 30 2 4
AI_MainTask_Defend 3 4 100000 232 144 30 1 2
AI_MainTask_Defend 3 18 100000 209 165 30 5 9
AI_SetCondition_OnNumberOfSoldiers 3 0 0 50 3
AI_SetCondition_OnConditions 3 1 0 3 0
AI_SetCondition_OnNumberOfSoldiers 3 2 0 25 3
AI_SetCondition_OnCreatureInRange 3 3 0 230 137 40 20 1 0
AI_SetCondition_OnConditions 3 4 0 3 3
AI_Disable 4