[aidata]
HAI_Disable 1
AI_UnitLimit 1 0
AI_SoldiersDefaultPosition 1 22 92 40
AI_SetCondition_OnNumberOfSoldiers 1 0 0 50 1
AI_SetCondition_OnConditions 1 1 0 3 0
AI_SetCondition_OnNumberOfSoldiers 1 2 0 25 1
AI_SetCondition_OnCreatureInRange 1 3 0 22 92 40 20 1 0
AI_SetCondition_OnConditions 1 4 0 3 3
HAI_Disable 2
AI_UnitLimit 2 0
AI_SoldiersDefaultPosition 2 49 71 40
AI_SetCondition_OnNumberOfSoldiers 2 0 0 50 2
AI_SetCondition_OnConditions 2 1 0 3 0
AI_SetCondition_OnNumberOfSoldiers 2 2 0 25 2
AI_SetCondition_OnCreatureInRange 2 3 0 49 71 40 20 1 0
AI_SetCondition_OnConditions 2 4 0 3 3
HAI_Disable 3
AI_UnitLimit 3 0
AI_SoldiersDefaultPosition 3 122 26 40
AI_MainTask_Defend 3 48 100000 133 18 30 12 24
AI_MainTask_Defend 3 80 100000 119 29 30 20 40
AI_MainTask_Defend 3 4 100000 111 34 30 1 2
AI_SetCondition_OnNumberOfSoldiers 3 0 0 50 3
AI_SetCondition_OnConditions 3 1 0 3 0
AI_SetCondition_OnNumberOfSoldiers 3 2 0 25 3
AI_SetCondition_OnCreatureInRange 3 3 0 122 26 40 20 1 0
AI_SetCondition_OnConditions 3 4 0 3 3


