[aidata]
HAI_Disable 1
AI_UnitLimit 1 0
AI_SoldiersDefaultPosition 1 25 272 40
AI_MainTask_Defend 1 4 100000 27 273 30 1 2
AI_SetCondition_OnNumberOfSoldiers 1 0 0 50 1
AI_SetCondition_OnConditions 1 1 0 3 0
AI_SetCondition_OnNumberOfSoldiers 1 2 0 25 1
AI_SetCondition_OnCreatureInRange 1 3 0 25 272 40 20 1 0
AI_SetCondition_OnConditions 1 4 0 3 3
HAI_Disable 2
AI_UnitLimit 2 0
AI_SoldiersDefaultPosition 2 205 176 40
AI_MainTask_Defend 2 4 100000 164 119 30 1 2
AI_MainTask_Defend 2 6 100000 172 130 30 2 3
AI_MainTask_Defend 2 2 100000 164 136 30 1 1
AI_MainTask_Defend 2 2 100000 180 140 30 1 1
AI_MainTask_Defend 2 10 100000 205 156 30 3 5
AI_MainTask_Defend 2 6 100000 217 152 30 2 3
AI_MainTask_Defend 2 2 100000 245 152 30 1 1
AI_MainTask_Defend 2 4 100000 273 146 30 1 2
AI_MainTask_Defend 2 2 100000 261 145 30 1 1
AI_MainTask_Defend 2 6 100000 131 177 30 2 3
AI_MainTask_Defend 2 4 100000 216 165 30 1 2
AI_MainTask_Defend 2 2 100000 235 167 30 1 1
AI_MainTask_Defend 2 6 100000 259 177 30 2 3
AI_MainTask_Defend 2 6 100000 244 174 30 2 3
AI_MainTask_Defend 2 6 100000 275 164 30 2 3
AI_MainTask_Defend 2 2 100000 292 177 30 1 1
AI_MainTask_Defend 2 2 100000 291 166 30 1 1
AI_MainTask_Defend 2 6 100000 282 176 30 2 3
AI_MainTask_Defend 2 4 100000 233 187 30 1 2
AI_MainTask_Defend 2 2 100000 242 195 30 1 1
AI_MainTask_Defend 2 4 100000 270 194 30 1 2
AI_MainTask_Defend 2 4 100000 57 208 30 1 2
AI_MainTask_Defend 2 4 100000 67 209 30 1 2
AI_MainTask_Defend 2 6 100000 79 204 30 2 3
AI_MainTask_Defend 2 2 100000 232 201 30 1 1
AI_MainTask_Defend 2 4 100000 259 219 30 1 2
AI_MainTask_Defend 2 2 100000 244 208 30 1 1
AI_MainTask_Defend 2 4 100000 276 206 30 1 2
AI_MainTask_Defend 2 4 100000 68 221 30 1 2
AI_MainTask_Defend 2 2 100000 86 225 30 1 1
AI_SetCondition_OnNumberOfSoldiers 2 0 0 50 2
AI_SetCondition_OnConditions 2 1 0 3 0
AI_SetCondition_OnNumberOfSoldiers 2 2 0 25 2
AI_SetCondition_OnCreatureInRange 2 3 0 205 176 40 20 1 0
AI_SetCondition_OnConditions 2 4 0 3 3
HAI_Disable 3
AI_UnitLimit 3 0
AI_SoldiersDefaultPosition 3 39 256 40
AI_MainTask_Defend 3 32 100000 39 258 30 8 16
AI_MainTask_Defend 3 2 100000 24 271 30 1 1
AI_SetCondition_OnNumberOfSoldiers 3 0 0 50 3
AI_SetCondition_OnConditions 3 1 0 3 0
AI_SetCondition_OnNumberOfSoldiers 3 2 0 25 3
AI_SetCondition_OnCreatureInRange 3 3 0 39 256 40 20 1 0
AI_SetCondition_OnConditions 3 4 0 3 3

