[aidata]
HAI_Disable 1
AI_UnitLimit 1 0
AI_SoldiersDefaultPosition 1 11 79 40
AI_MainTask_Defend 1 4 100000 12 78 30 1 2
AI_SetCondition_OnNumberOfSoldiers 1 0 0 50 1
AI_SetCondition_OnConditions 1 1 0 3 0
AI_SetCondition_OnNumberOfSoldiers 1 2 0 25 1
AI_SetCondition_OnCreatureInRange 1 3 0 11 79 40 20 1 0
AI_SetCondition_OnConditions 1 4 0 3 3
HAI_Disable 2
AI_UnitLimit 2 0
AI_SoldiersDefaultPosition 2 63 84 40
AI_MainTask_Defend 2 12 100000 37 76 30 3 6
AI_MainTask_Defend 2 12 100000 24 78 30 3 6
AI_MainTask_Defend 2 38 100000 80 79 30 10 19
AI_MainTask_Defend 2 4 100000 33 87 30 1 2
AI_MainTask_Defend 2 14 100000 79 95 30 4 7
AI_SetCondition_OnNumberOfSoldiers 2 0 0 50 2
AI_SetCondition_OnConditions 2 1 0 3 0
AI_SetCondition_OnNumberOfSoldiers 2 2 0 25 2
AI_SetCondition_OnCreatureInRange 2 3 0 63 84 40 20 1 0
AI_SetCondition_OnConditions 2 4 0 3 3
HAI_Disable 3
AI_UnitLimit 3 0
AI_SoldiersDefaultPosition 3 138 85 40
AI_MainTask_Defend 3 2 100000 9 79 30 1 1
AI_MainTask_Defend 3 12 100000 33 75 30 3 6
AI_MainTask_Defend 3 4 100000 21 77 30 1 2
AI_MainTask_Defend 3 38 100000 57 79 30 10 19
AI_MainTask_Defend 3 38 100000 217 79 30 10 19
AI_MainTask_Defend 3 6 100000 26 88 30 2 3
AI_MainTask_Defend 3 6 100000 52 91 30 2 3
AI_MainTask_Defend 3 2 100000 40 87 30 1 1
AI_MainTask_Defend 3 2 100000 65 85 30 1 1
AI_MainTask_Defend 3 26 100000 199 91 30 7 13
AI_MainTask_Defend 3 20 100000 209 87 30 5 10
AI_MainTask_Defend 3 8 100000 217 96 30 2 4
AI_SetCondition_OnNumberOfSoldiers 3 0 0 50 3
AI_SetCondition_OnConditions 3 1 0 3 0
AI_SetCondition_OnNumberOfSoldiers 3 2 0 25 3
AI_SetCondition_OnCreatureInRange 3 3 0 138 85 40 20 1 0
AI_SetCondition_OnConditions 3 4 0 3 3
HAI_Disable 4
HAI_Disable 5
