Zobacz temat
Cant create a tribute
|
|
Karl-levengaupt |
Dodany dnia 08-10-2016 18:18
|
Użytkownik Ostrzeżeń: 0 Punktów: 1571 Postów: 61 Data rejestracji: 01.01.16 |
I am making a new new map.On this map you can hyre a soldiers.But when i pay a tribute in game,after few seconds - nothing.Help me please and tell about my misstakes.Thats mission.txt: // MissionId_4 [MissionData] debuginfo "" description 5 active 1 visible 1 goal "PlayerSeen" 0 1 result "PlayCutscene" 503 1 result "ActivateMission" 15 // -> MissionId_15 // MissionId_15 [MissionData] debuginfo "Tribute" description -1 goal "TimeGone" 1 result "CreateTribute" 3 0 1 11 result "AddTributeGoods" 3 "food_simple" 10 result "ActivateMission" 16 // -> MissionId_16 // MissionId_16 [MissionData] debuginfo "PayTribute" description -1 goal "PayTribute" 3 result "PlayCutscene" 513 1 result "SetCameraPosition" 284 309 result "SetHuman" 0 "Frank" "SOLDIER_SWORD_SHORT" 284 309 0 0 result "SetHuman" 0 "Frank" "SOLDIER_SWORD_SHORT" 284 309 0 0 result "SetHuman" 0 "Frank" "SOLDIER_SWORD_SHORT" 284 309 0 0 result "SetHuman" 0 "Frank" "SOLDIER_BOW_LONG" 284 309 0 0 result "SetHuman" 0 "Frank" "SOLDIER_BOW_LONG" 284 309 0 0 result "SetHuman" 0 "Frank" "SOLDIER_BOW_LONG" 284 309 0 0 result "SetHuman" 0 "Frank" "SOLDIER_SWORD_LONG" 284 309 0 0 result "SetHuman" 0 "Frank" "SOLDIER_SWORD_LONG" 284 309 0 0 result "SetHuman" 0 "Frank" "SOLDIER_SWORD_LONG" 284 309 0 0 result "ActivateMission" 15 // -> MissionId_15 |
|
|
Remik |
Dodany dnia 08-10-2016 21:01
|
Główny administrator Punktów: 2495 Postów: 550 Data rejestracji: 17.09.12 |
This: // MissionId_15 is a comment only. Mayby mission // MissionId_15 is not 15 but 14 or 16? Please copy all of this file. |
|
|
Karl-levengaupt |
Dodany dnia 08-10-2016 23:56
|
Użytkownik Ostrzeżeń: 0 Punktów: 1571 Postów: 61 Data rejestracji: 01.01.16 |
// MissionId_0 [MissionData] debuginfo "StartText" description -1 active 1 goal "True" result "PlayCutscene" 500 0 result "ExploreArea" 0 0 0 0 // MissionId_1 [MissionData] debuginfo "Goals" description 3 active 1 visible 1 goal "GoodsGlobal" 0 "coin" 500 result "MissionWon" 0 result "Exit" result "ExploreArea" 0 0 0 0 // MissionId_2 [MissionData] debuginfo "Start" description -1 active 1 visible 1 goal "PlayerSeen" 0 6 result "PlayCutscene" 501 1 // MissionId_3 [MissionData] debuginfo "" description -1 active 1 visible 1 goal "PlayerSeen" 0 7 result "PlayCutscene" 502 1 result "ActivateMission" 9 // MissionId_4 [MissionData] debuginfo "" description 5 active 1 visible 1 goal "PlayerSeen" 0 1 result "PlayCutscene" 503 1 result "ActivateMission" 15 // -> MissionId_15 // MissionId_5 [MissionData] debuginfo "" description 6 active 1 visible 1 goal "PlayerSeen" 0 3 result "PlayCutscene" 504 1 // MissionId_6 [MissionData] debuginfo "" description 7 active 1 visible 1 goal "PlayerSeen" 0 4 result "PlayCutscene" 505 1 // MissionId_7 [MissionData] debuginfo "" description -1 active 1 visible 1 goal "PlayerSeen" 0 2 result "PlayCutscene" 506 1 // MissionId_8 [MissionData] debuginfo "" description -1 active 1 visible 1 goal "PlayerSeen" 0 5 result "PlayCutscene" 507 1 // MissionId_9 [MissionData] debuginfo "Tribute" description -1 goal "PlayerSeen" 0 7 result "CreateTribute" 1 0 7 8 result "AddTributeGoods" 1 "wood" 10 result "ActivateMission" 10 // MissionId_10 [MissionData] debuginfo "PayTribute" description 8 goal "PayTribute" 1 result "AddGoodsToAnyStock" 0 "coin" 50 result "PlayCutscene" 508 1 result "SetDiplomacy" 0 7 "friend" result "SetDiplomacy" 7 0 "friend" result "ChangeVehiclesPlayerId" 1 0 result "SetVehicle" 7 "viking" "ship small" 383 399 0 result "SetVehicle" 0 "viking" "oxcart" 397 397 0 result "SetCameraPosition" 381 403 // MissionId_11 [MissionData] debuginfo "Tribute" description -1 active 1 visible 1 goal "PlayerSeen" 0 2 result "PlayCutscene" 506 1 result "CreateTribute" 2 0 2 9 result "AddTributeGoods" 2 "coin" 10 result "ActivateMission" 12 // MissionId_12 [MissionData] debuginfo "PayTribute" description 10 goal "PayTribute" 2 result "SetDiplomacy" 0 2 "friend" result "SetDiplomacy" 2 0 "friend" result "PlayCutscene" 509 1 // MissionId_14 [MissionData] debuginfo "Wife" description -1 active 1 visible 1 goal "TimeGone" 700 result "PlayCutscene" 510 result "SetHuman" 0 "Saracen" "Woman" 468 349 0 0 result "SetCameraPosition" 468 349 // MissionId_15 [MissionData] debuginfo "Tribute" description -1 goal "TimeGone" 1 result "CreateTribute" 3 0 1 11 result "AddTributeGoods" 3 "food_simple" 0 result "ActivateMission" 16 // -> MissionId_16 // MissionId_16 [MissionData] debuginfo "PayTribute" description -1 goal "PayTribute" 3 result "PlayCutscene" 513 1 result "SetCameraPosition" 284 309 result "SetHuman" 0 "Frank" "SOLDIER_SWORD_SHORT" 284 309 0 0 result "SetHuman" 0 "Frank" "SOLDIER_SWORD_SHORT" 284 309 0 0 result "SetHuman" 0 "Frank" "SOLDIER_SWORD_SHORT" 284 309 0 0 result "SetHuman" 0 "Frank" "SOLDIER_BOW_LONG" 284 309 0 0 result "SetHuman" 0 "Frank" "SOLDIER_BOW_LONG" 284 309 0 0 result "SetHuman" 0 "Frank" "SOLDIER_BOW_LONG" 284 309 0 0 result "SetHuman" 0 "Frank" "SOLDIER_SWORD_LONG" 284 309 0 0 result "SetHuman" 0 "Frank" "SOLDIER_SWORD_LONG" 284 309 0 0 result "SetHuman" 0 "Frank" "SOLDIER_SWORD_LONG" 284 309 0 0 result "ActivateMission" 15 // -> MissionId_15 // MissionId_17 [MissionData] debuginfo "Start" description -1 active 1 visible 1 goal "TimeGone" 1000 result "ExploreArea" 5 302 132 60 result "ExploreArea" 5 309 27 60 result "ActivateMission" 18 // MissionId_18 [MissionData] debuginfo "TimaGone" description -1 goal "True" result "ActivateMission" 19 // MissionId_19 [MissionData] debuginfo "" description -1 goal "TimeGone" 200 result "SetHuman" 3 "Frank" "SOLDIER_BOW_LONG" 283 50 0 0 result "SetHuman" 3 "Frank" "SOLDIER_BOW_LONG" 283 50 0 0 result "SetHuman" 3 "Frank" "SOLDIER_BOW_LONG" 283 50 0 0 result "SetHuman" 3 "Frank" "SOLDIER_SWORD_SHORT" 283 50 0 0 result "SetHuman" 3 "Frank" "SOLDIER_SWORD_SHORT" 283 50 0 0 result "SetHuman" 3 "Frank" "SOLDIER_SWORD_SHORT" 283 50 0 0 result "SetHuman" 3 "Frank" "SOLDIER_SWORD_LONG" 283 50 0 0 result "SetHuman" 3 "Frank" "SOLDIER_SWORD_LONG" 283 50 0 0 result "SetHuman" 3 "Frank" "SOLDIER_SWORD_LONG" 283 50 0 0 result "SetHuman" 4 "Frank" "SOLDIER_BOW_LONG" 272 137 0 0 result "SetHuman" 4 "Frank" "SOLDIER_BOW_LONG" 272 137 0 0 result "SetHuman" 4 "Frank" "SOLDIER_BOW_LONG" 272 137 0 0 result "SetHuman" 4 "Frank" "SOLDIER_SWORD_SHORT" 272 137 0 0 result "SetHuman" 4 "Frank" "SOLDIER_SWORD_SHORT" 272 137 0 0 result "SetHuman" 4 "Frank" "SOLDIER_SWORD_SHORT" 272 137 0 0 result "SetHuman" 4 "Frank" "SOLDIER_SWORD_LONG" 272 137 0 0 result "SetHuman" 4 "Frank" "SOLDIER_SWORD_LONG" 272 137 0 0 result "SetHuman" 4 "Frank" "SOLDIER_SWORD_LONG" 272 137 0 0 result "SetHuman" 5 "Frank" "SOLDIER_BOW_LONG" 55 116 0 0 result "SetHuman" 5 "Frank" "SOLDIER_BOW_LONG" 55 116 0 0 result "SetHuman" 5 "Frank" "SOLDIER_BOW_LONG" 55 116 0 0 result "SetHuman" 5 "Frank" "SOLDIER_SWORD_SHORT" 55 116 0 0 result "SetHuman" 5 "Frank" "SOLDIER_SWORD_SHORT" 55 116 0 0 result "SetHuman" 5 "Frank" "SOLDIER_SWORD_SHORT" 55 116 0 0 result "SetHuman" 5 "Frank" "SOLDIER_SWORD_LONG" 55 116 0 0 result "SetHuman" 5 "Frank" "SOLDIER_SWORD_LONG" 55 116 0 0 result "SetHuman" 5 "Frank" "SOLDIER_SWORD_LONG" 55 116 0 0 result "ActivateMission" 18 // MissionId_20 [MissionData] debuginfo "" description -1 active 1 goal "True" result "PlayCutscene" 511 1 // MissionId_21 [MissionData] debuginfo "" description 12 active 1 visible 1 goal "PlayerDied" 5 result "PlayCutscene" 512 1 result "AddGoodsToAnyStock" 0 "coin" 50 |
|
|
Remik |
Dodany dnia 09-10-2016 11:46
|
Główny administrator Punktów: 2495 Postów: 550 Data rejestracji: 17.09.12 |
Hmmm... // MissionId_15 [MissionData] debuginfo "Tribute" description -1 goal "TimeGone" 1 result "CreateTribute" 3 0 1 11 result "AddTributeGoods" 3 "food_simple" 0 result "ActivateMission" 16 // -> MissionId_16 Maybe count of food 0 is not correct |
|
|
Karl-levengaupt |
Dodany dnia 10-10-2016 12:49
|
Użytkownik Ostrzeżeń: 0 Punktów: 1571 Postów: 61 Data rejestracji: 01.01.16 |
No,all alright with count,becouse i`we pay 0 of food previosly.But now i even dont have a icon of tribute in diplomacy screen |
|
Przejdź do forum: |